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The Diadem ([personal profile] thediadem) wrote in [community profile] diademooc2026-03-25 09:41 am
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AFTERMATH ∞ March 126

Aftermath ∞ March 126
Post-Event Info
©
Notices
Recent Storm
Weather
  • Rain, warming temperatures
Notes
  • Game pages have been updated:
    • The Strongholds page provides a general description of each stronghold and any major districts or areas within.
    • The Locations page has a list of locations such as landmarks, shops, and other places you can use as details for your threads. We have a form for players to submit locations. You can submit any idea you have. See the form for more info!
    • The Setting page has been revised to include an added paragraph about the Sanctum in the Crime section.
  • Characters who've been steadily paying off their loan the past 2-4 months can consider renting a more stable apartment in the Sanctum. While living in the Sanctum may offer improvements for some, others may find the increased patrols, the presence of the upper class, a stronger preference for paper trails and IDs, and the greatly increased level of surveillance off-putting. Further details are below.
  • With the Sanctum comes additional job prospects, including banking and administrative work, landscaping, road work, taxi or personal drivers, and other work that the Pavilion was generally not in need of.
  • The Sanctum is a 1-hour drive away from the Blocks, less if you're further north in the district. This means characters do not need to live in the Sanctum to work or shop there, or vice versa; they can simply commute.
After the Event
Cleanup across Panorama will be an ongoing effort for the next few months. While most areas will steadily improve, others have been damaged beyond repair. The Sanctum gates are now permanently gone. Under the circumstances, the Consul has agreed that the priority is to establish order, not erect barriers.

Conspiracy theories have surfaced that the Consul herself orchestrated the disaster to open the doors, without breaking contracts and agreements that secure her position. She seems to have recovered from her unspecified injuries, the lights are back on, and she has not fought too hard to reestablish the gates. Certainly, there are those in the Sanctum who've controversially pushed for lowering the barrier, citing lost profits due to the Sanctum's declining population. As a consequence of the planet's unpredictable temperament, a portion of the Sanctum's residents rapidly vanished without a trace over the past year, leaving large gaps that the Sanctum has been struggling to fill—a tightly guarded secret previously unknown to those outside its walls.

Regardless, the consequences of the Blackout Riots of 126 can't be undone. For the first time in decades, a small ladder has been lowered. Many are making the climb while others refuse.
The Sanctum
Overall, the Sanctum resembles what those living in a standard modern city might expect: crimes and vandalism may still occur, but it's not a constant occurrence on your doorstep. Some places are still heavily guarded, like the power plants and the Consul's home. The rest of the district is accessible. Grocery stores boast fresher produce while restaurants have more consistent menus. There are fewer rats and roaches, and more effort put into beautifying public spaces. Traffic is calmer and there's a modest taxi service with reliable drivers.

Two downsides: cameras are everywhere and weapons aren't openly carried the way they are in the Pavilion (concealed is fine!) The entire district is kept under constant surveillance, Enforcers are stricter about crimes (you have a higher chance of being tossed in jail), and some stores or services may turn away individuals they deem "suspicious-looking." In short, if you're not much of a troublemaker, you'll have a decent time living in the Sanctum. If you like to make a stir, you'll get away with more by staying in the Pavilion.

Details about the Sanctum are here.

Apartments and Lodgings
Unlike the Blocks and the Pavilion, the Sanctum has no motels or hotels in the area. It does, however, have more options for long-term living. If a character has been regularly paying off their loan for 2-4 months and are decent at saving up, they can afford to move out. Money might be tighter, of course, but they will be living in a nicer neighborhood, if that's important to them. It all depends on one's priorities.
  • Apartments: Modest and fairly nice. Get a roommate to save money. Some are furnished, others are not. All of them are run by one management group, Orson Properties. Orson Properties have been at the forefront pushing for opening the gates, so they're pleased to finally have more tenants. The destruction, they're less happy about, but on the other hand, they also own the construction company doing the repairs, so...everything mostly works out for these guys. To qualify, pay the first month's rent upfront and don't fall behind. The eviction process might end with you getting dragged out by Enforcers.
  • Micro Lofts: See above, but much smaller, roughly 300 square feet or so. It's not bad if you don't have too much stuff and only intend to use your place for sleeping and showering.
  • Dorms: The Lyceum Institute of Knowledge is renting out rooms in its attached dormitory, since it's not as if they have students attending the university or anything. The Lyceum Institute is primarily for scholars, not a formal teaching institution, and their dorms have lots of empty rooms. To help with repair costs, they're willing to let others live in the dorms, but it helps if you have an interest in academics yourself. They'll be hesitant to rent to anyone who doesn't look like they "belong."
  • The Reef: This is the only free-for-all area for squatters, full of shipping containers and derelict buildings taken up by anyone and everyone. The area is too far north from the Pavilion for those drifts to care, and equally too far from most of the Sanctum for those drifts to care. Combined with other factors, such as the folks currently occupying it, the bizarre organisms, and leftover bodies from the explosion, it's pretty much prime grounds for neglect. But if you're not picky and can defend yourself, you can stay here for free.
Read more about Sanctum lodgings and other locations here.

New Jobs
If you're sick of working at that crappy diner in the Pavilion, you can try your hand at one of the job openings in the Sanctum. Not everything will be up your alley; working for the upper class comes with its share of irritations, and perhaps you'll realize you'd rather stick with your coworkers in that hole-in-the-wall where your regular is an old man who brings his cat in for breakfast with him every morning. Or, you may end up finding that this newer lifestyle suits you.

Standards for employees in the Sanctum are naturally higher and some of your colleagues may look down on you, but the pay is also better. Along with typical labor jobs in cleaning, construction, and customer service, examples of other jobs you can take up are: bank clerks, gardening, research assistant, librarian, nannying, scribing (copying important documents on typewriters or old laptops as backups), taxi or personal drivers, and various technicians who upkeep the roads and infrastructure, which the Pavilion seldom employs.
Tensions
Reactions to the gates coming down are mixed and complicated. Not everyone in the Pavilion is happy, fearing they will lose good workers to the Sanctum and will face more competition from more appealing shops. Not everyone in the Sanctum wants Pavilion residents on their streets. There are complaints that the incoming cars are making the neighborhood "ugly." Graffiti of all sorts has started to appear on the once-pristine Sanctum walls—though what Sanctum residents call graffiti, others may call art. Some of the unauthorized murals are actually pretty nice...even if others are just vulgar scribbles.

Still, there are residents of the Sanctum who were only recently lucky enough to gain access via their skilled work or plain luck. They won't have too many problems with the incoming population, and might even be relieved—even if a few worry that this means they'll lose their job or their standing, and will react accordingly. There are even people who infiltrated high society to report back to powerful individuals in the Pavilion, who are now concerned about their cover and have fled back to the Pavilion. Sanctum Enforcers don't get along with Pavilion Enforcers, and now that they're more liable to run into each other, the interdepartmental squabbling is constant.

Essentially, the atmosphere in Panorama is more unpredictable than ever—but it also means you have more opportunities to reach your goals.
Actions and Consequences
The majority of characters assisted, meaning more lives were saved and locations at risk of being damaged were preserved...mostly. Multiple areas across Panorama are filled with shattered glass, overturned cars, bodies, and blood. Some buildings are gone for good, having collapsed or burned down entirely in the chaos, including one pawnshop that's been there for two decades. There is now an SUV-shaped hole in it.
  • Lyceum Institute: While some artifacts and writing were lost, it was nowhere near the disaster it could've been. Scholars are grateful for the assistance and will offer anyone who helped a library card to the Lyceum library, which typically requires at least a home address in the Sanctum to receive. A portion of the west wing is damaged, however, and they are requesting assistance for reconstruction before artifacts can be returned to storage.
  • Hospitals: Doctors, nurses, and patients will remember the faces of those that helped, and will be much more willing to prioritize and treat you for free if you lent a hand. Sanctum Memorial is willing to hand out free painkillers, medical supplies, and other medicine if you ask nicely (and don't take advantage). While Saint Margery's can't afford to do the same, individual nurses or doctors will give you a personal number you can call, in case you need help.
  • Vehicle Pile-Up: The largest pile-up is a 5-car pile-up in the middle of the Sanctum's roads, which is blocking the entrance to one of the more popular grocery stores in the neighborhood, but other broken vehicles and debris block the way everywhere. Equipment to remove them was damaged in the shockwave, so a little help from some Good Samaritans will go a long way. Also, someone has made off with a strange amount of goop.
  • The Dome: Grateful for the assistance, Juniper Rune will return the favor to anyone who helped by quietly paying off any debts they may owe. While she will not contribute an exorbitant amount—she's still only one person—she'll pitch in if anyone's having some trouble making ends meet. She will not admit to doing this, and will change the subject if you try to bring it up.
  • T.M. Labs: Though the strange reefs still escaped, other samples were preserved and returned safely. The lab is currently closed, though it is in the process of reopening once repairs are done. Relieved that not all their hard work was undone, researchers from hereon will quietly provide anyone who helped with an occasional fresh fish fillet, a costly rarity in Panorama. While lab-grown, it's perfectly safe to eat, and tastes like a cross between trout and salmon. Scientists are currently unable to make enough for the commercial market, but do have enough to share with a small handful of individuals every so often. Also, as a bonus, you can have a goldfish if you want...?
  • Local Businesses: Individual businesses that received assistance will offer discounts to anyone who helped protect them. Businesses that were damaged as a result of someone's actions, whether accidental or not, will temporarily ban this person from shopping there. If you apologize and help with repairs, they might forgive you. If you dig in your heels, you'll just have to shop elsewhere.
Any character who participated in the event at one of the named areas can qualify for the effects above.

Questions? Ask here
marcato: (the shutters close when he's around)

[personal profile] marcato 2026-03-25 04:28 pm (UTC)(link)
I've had Aunamee assume the identity of a wealthy Sanctum-ite, and he's been spending his money and generally trying to get away with it. Could I use a lucky coin to say that he's able to use this guy's wealth for a few months before reality comes crashing down on him?
marcato: (with a sharp and able whip)

[personal profile] marcato 2026-03-25 05:56 pm (UTC)(link)
Thank you, mods! I believe you told me this before (and I just didn't process it), so thank you for being patient and swell!!

When you say "turn into a larger plot," what do you mean exactly? Normally I think about larger plots as things that involve the whole game, but I've been out of a RP sphere for a little while.
marcato: (ce sont ces fenetres qui m'appellent)

[personal profile] marcato 2026-03-25 11:51 pm (UTC)(link)
That sounds great! I'll bug you guys soon.

And thank you for explaining! <3
hexcurse: (Default)

[personal profile] hexcurse 2026-03-25 05:53 pm (UTC)(link)
For those with a brand new library card, could they convince the scholars to let them bring along (1) guest. Jayce would like to bring his (npc child) apprentice with them. He will make sure she brushes her hair and doesn't steal anything...