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The Diadem ([personal profile] thediadem) wrote in [community profile] diademooc2025-05-15 08:42 am
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TEST DRIVE ∞ May 2025

Test Drive ∞ May 2025
The First Collision
©
Jump ⇅ :: ArrivalPanoramaFringesInvite Request
The Diadem is an invite-only panfandom game set in a retro-futuristic world where uprooted souls find themselves deep within an eerie wasteland of roads and highways frequently assailed by cosmic storms. Three united strongholds keep the population. Its capital is Panorama, a large metropolis at the planet's center.

Soon, you realize you aren't alone. Calling themselves fluxdrifts, the "locals" have similar stories to you, either for themselves or their ancestry. You speak to an old woman who claims she hailed from another star. You meet a young man who says his great-great-grandfather knew a strange language everybody spoke "back home." As you explore, you stumble across a coin you recognize or your sister's locket. How did it get here? What does this mean? That's for you to discover.

But first, you need to find a ride.

No invites needed to play on the TDM. Everyone's welcome! Use the Invite Request thread below to request an invite from another player.

∞ Summary ∞
IC-wise, arrivals are scattered throughout the month. Events described on the TDM are also ongoing throughout the month. If you'd rather jump right into the action, you're free to begin in media res with your character having already been on the planet for several days.

Post-impact, characters will wake up in a med tent by the Scrapyard. From there, they must accept a vehicle on loan and make the 2-hour drive to the nearest city, Panorama. If they refuse the car because they don't want the loan, they'll be in debt for medical bills instead...so just take the car. It'll come in handy.

Some things to keep in mind when bringing in your character:

  • Pick an injury. At minimum, they got knocked out; at most, whatever they can recover from. Medicine is decently advanced so they'll heal faster if not painlessly.
  • Decide items kept. Reasonable items on their person only: photos, keys, clothes, costumes. No pets or animal companions. Wildly out-of-place tech and personal cell phones will be damaged beyond repair.
  • Select a weapon. Do this only if eligible. Guidelines about weapons and powers are on the FAQ.
  • Choose a vehicle. Decide whether your character gets 2-3 options or if they're stuck with something they hate. Players can pick directly from our collection or source their own images. Anything under a similar aesthetic will work. If your character needs accommodations for driving, they can have them. Ask us for details.
  • Get a phone. Characters have to obtain a phone (and a SIM card) themselves. If they've got one from home, it's damaged beyond repair. Phones are cheap. It'll only take a couple of weeks to afford one. You need to know the number before you text or call anyone. Read about phones and the Forum before you hop on it.

TDM threads can be canon if characters are accepted. Top-levels made to the TDM should be open to all.
TDM Questions? Here — Game Questions? FAQ
SettingTakenReservesApplications ::: ⇅ Top
Fluxdrift
Arrival & Introduction
Date: Throughout May
You've tumbled over a cliff. You were fighting for your life. You're on the cusp of death. You slipped in the shower. Whatever the catalyst, you struggle to cling to consciousness. As darkness overtakes you, a swirling vortex warps light and shadow in a way that defies all physics. A dark wail etches into your very bones. You couldn't describe it if you tried. You can barely comprehend what it is.

Then you open your eyes.


Through the figure's mask ©, you swear the face is grinning down at you. The tent you're in smells of antiseptic, and scratchy blankets line your cot. Injuries you've sustained have been bandaged. In the corner, you spot a MedBot that's fixed you up. Depending on the extent of your injuries, the doctor on duty might give you some painkillers before you go. Thankfully, your belongings are by the exit. Sorry if anything's damaged. Your landing was pretty rough.

You follow the figure outside. They are Yom Crook, here to lend a hand to fellow fluxdrifts like yourself. Their car's parked beside them. Actually, there are lots of cars around, but Yom Crook's stands out with its painted shark mouth. They explain they found you, unconscious, in a diffusion zone and brought you here. The nearest city is a 2-hour drive northeast. Forget about walking. You'll never make it. Also, you owe the doctor a lot of money for patching you up. But you're in luck: they've got some wheels for you and if you accept the vehicle on loan, Yom Crook will cover your medical bills. That's a good deal, right? It's not the shiniest car or motorcycle, but it'll do. If fortune favors, you'll get to choose between two or three options. Plus, if you need accommodations to drive—like adjustments to your seat height or modified controls—you'll receive all that for free.

Take the vehicle. (And the loan.) Yom Crook assures you that you'll have six months before collectors come around. Any time you're ready to pay a part of it down, return here to the Scrapyard. You'll get a receipt and everything. Paying off the loan in six months isn't impossible, but it will take a lot of work. Just don't get too lax. There's a good chance you'll be juggling multiple loans as you try to get by.

You either know how to drive, or you'll have a bare-bones manual to get you started. Road rules are more a suggestion than enforced, so just hit the pedal and go. The car has some basic features. The built-in compass will help you navigate.

OPTIONAL PROMPTS: a flat tire; a body on the road (is it a trap?); a fender bender

Panorama
Explore & Settle In
Conditions: Warm spring temperatures, light showers
After 2 hours on the road, you find civilization. The largest of the strongholds, Panorama is where the economy thrives. Massive power plants glowing red make it visible from a distance. The city is divided into three districts. For now, you can access the Pavilion and the Blocks. Don't worry about the Sanctum; they're not letting you in.

You only need to know two things about Panorama: 1) it's big, the size of a modern metropolis, and you'll need your car to get around; 2) anything goes as long as you don't pick a fight with the wrong person. Street smarts will get you far. Despite its geographical size, the population isn't huge. With roughly a million people in a city designed for over twice that number, Panorama is far from deserted, but nor is it overcrowded. It's a good thing. Resources are limited as it is.
The Pavilion: Free Samples
©
Like any large city, Panorama features a couple of supermarkets. The stock's not as consistent as a proper supermarket. On occasion, shelves can remain cleaned out for a week or two. Regardless, the long tradition of free samples remains. If you're not already shopping, you'll notice the crowded parking lot and clusters of lines inside.

Try samples, push through the crowds as you shop, or give yourself a five-finger discount. If you're cautious, you can pocket a few small items without consequences. The Pavillion doesn't have the infrastructure for surveillance; unless someone sees you, you won't be caught. Steal from the store or pilfer someone's wallet. Maybe you even make a new friend if you bump into another fluxdrift. Or, start a fight with somebody who cut you off in the cheese line. Don't make too much of a ruckus, or you'll be thrown out.

As you look around, you'll see posters advertising temporary positions for the cash register or graveyard shifts in the warehouse. Seems they might've lost several employees recently (how'd that happen?), which is good for you! It's just a 6-week position, but it'll get you on your feet. The city has temporary positions like this all over. Permanent ones are harder to come by when you're new.
Samples include: steamed cabbage dumplings, synthetic cherry juice, cheddar cheese, and chocolate-covered alien eggs (it's crunchy and weirdly tasty). They're served in the usual throwaway paper cups with little toothpicks.
The Blocks: Power Outage
©
Power's finicky in Panorama, especially in the Blocks. Saint Margery's Hospital, located in the same area, has priority for power so the first to go are the motels. Maybe you've been in your room for a couple of weeks, maybe you just got here—and by the way, every motel desk is happy to put the fee on your tab if you don't have the money upfront—but all the motels on the east side are in a blackout, leaving only the west side motels up and running.

What do you do? You have three choices:

  • Risk leaving your room and head to the other side where there's power. Knock on some doors and negotiate with another to share the room. They might shut the door in your face, ask for a favor in return, or be nice enough to help you with no strings attached. There's no guarantee your unattended room will be untouched, though, and you'll be on the hook for any damages an intruder causes.
  • Sit in the dark and deal. It's not the worst idea, but the TV's down, the vending machines are powered down, and with the entire place plunged into darkness, you risk getting robbed. If you struggle with defending yourself, you might want to find some trustworthy company. You can also sneak out of there and let them take your leftover pizza. It's not like you've got a ton of valuables, right? Plus, clobbering someone in the face with a frying pan sounds great until you realize you've gotta do something with the body. And what if this person's got a friend waiting?
  • Get in your car and drive (or grab a friend for a road trip). If you scroll the Forum, you might notice reports on diffusion zones southward. Besides, these motels are hardly your forever home. The city can only provide so much. Why not go for a ride and see what you can find out there?

OPTIONAL PROMPTS: clean up on aisle 3 (what is that goo?); a knock at your door but no one's there; you hear screaming or a commotion down the hall


The Fringes
Quad 3: Lockdown
Conditions: Stormy, with flooding roads
Felix Bjurstrom
> Date: 125-05-17
> Time: 02:15:57

> Emergency road lights have been reported in Quadrant 3! Please, can someone go see what's there? When last we chasers investigated emergency lights, a whole truck filled with sour candy had tipped over. Our stores were stocked for weeks! Oh, be careful - reception looks bad in that zone.
Whether you end up here on your own or you were following a tip on the Forum, the outcome is the same: you come to a stop in front of a 2-story office building that's flooded several inches deep. Emergency lights from a roadblock flicker through the stormy night. Stepping out of your car, you're soaked within seconds. When you check your phone, you don't have any bars. No calls in or out.

Through the open windows, a computer awakens and displays a cheerful smile. The lights inside switch on.

Pick your scenario role below. Your thread partner doesn't need to take the opposite role! They can join you in the same scenario (i.e. trapped together). Players are also free to create a generic NPC for the other side to facilitate the thread.

After characters escape, they'll find one bottle of antibiotics in their pocket or car, whether they remember taking it or not.


A: Sealed In
As you peer through the windows, you see crates of medicine floating around. Antibiotics in the diadem are valuable. Hospitals and doctors are always buying. You can keep it for yourself or make a quick buck. Or maybe you're compelled to help somebody back in the city who's in need. Whatever the reason, you decide to take the risk and step inside.

Water splashes around your ankles. The lock buzzes behind you. If you try to break the windows, you discover they're unnaturally resistant to shattering. With the whole place locked tight, the water begins to churn. Then the computer lights up again.

Warning, it flashes in large, bold text. Quarantine in progress. Release code required for exit.
  • To find the code, you'll have to search. Duck under the water, go through sopping envelopes and sticky notes or pick the locks on the filing cabinets and desk drawers. You can also try hacking the computers. Use your computer knowledge or fall back on the age-old trick of seeing who wrote down their password.
  • The files, notepads, and emails start innocuous, but as you look through them, disturbing phrases jump out at you—a dark thought you've had or a cruel taunt from someone in your past. The longer you're fixed on the terrible words, the higher the water begins to rise. Only another can break you out of your trance.
  • With the rising water comes fear. And the more you're afraid, the more the water also rises. You begin to see faces in the water, bobbing like balloon heads. Do you recognize them? If you move to take a closer look, they will sink back beneath the surface as if never there.
  • If you manage to swallow your panic, you can eventually find a triple-laminated binder with the release code and instructions. Bad news: you need someone on the outside to punch in the 6 strange symbols in order. The instructions explain that the code panel is located at the back of the building.
Let's hope a friendly face comes along.

B: Set Free
As you peer through the windows, you see not just the crates of medicine but someone trapped inside. They look like they might be in trouble, and from your vantage point, you notice that the water is bubbling strangely. It's definitely not normal rainwater. As you watch, the water rises unnaturally, stopping and starting. It's as if the water level is responding to an external stimulus.
  • The glass is soundproof. You can't hear what the person inside is saying, so you'll have to communicate with each other another way. Try charades, typing on your phone, or whatever you think of. Eventually, you determine that they're stuck and that you need to enter some sort of code onto a pad located—according to your trapped partner—at the back of the building.
  • Around the back, shadows swallow your surroundings. The panel must be pried open, but a slippery substance makes it hard to get a good grip. Each time the substance touches you, you grow uneasy. You swear you see eyes watching you, though when you turn around, nothing's there.
  • You can't seem to keep the instructions in your mind. And those symbols...they burn into your retinas. Through them, you glimpse an incomprehensibly massive figure unfurling in the darkness, pulsing as if in a deep sleep. When you snap back to reality, you realize you've injured yourself, slicing your hand on a sharp edge or a bruise you can't remember getting.
  • Once you manage to release the doors, the water inside the office drains upward into the sky as though sucked out by a giant hose. The darkness spreads. Get out of there fast before the shadows drag you or your partner into the void.
Of course, you don't have to help anyone. You can leave the individual there, make a deal, or outright extort them. But remember, you're not the only person on these roads. You might want to play your cards carefully, even if altruism isn't your first instinct.
mockingjays: (09)

katniss everdeen | the hunger games

[personal profile] mockingjays 2025-05-16 05:10 pm (UTC)(link)
FLUXDRIFT
[ there is only so much a single person can go through before they're hit with, 'this might as well happen,' which is how katniss rolls with waking up in a medical tent. it's sort of old hat at this point, but it's been a while for this specific experience. she hadn't missed it. she's cagey and curt with the medbot and the stranger offering her a car and a loan, but it's the loan part that makes her most uncomfortable. she really hates owing things. she thought she was done with that too. ]

[ she's given a tiny little beetle for a vehicle, though all she knows is it's a car. katniss was given a lot of things as a victor, as the mockingjay, but no one ever gave her a car. the yom crook or whatever they are walk off after the infodump, and she has a bit of a delayed reaction as her brain slowly processes the situation. very slowly. ]


Wait, I can't - [ annnnd they're gone. she frowns. there's a light burn scar up the side of her face, and her hands are similarly scarred. she stares off in the direction they walk off and stiffens. ] - drive.

[ at least it's green. she likes green. ]


PANORAMA
[ it takes katniss a whole half an hour before she trusts that the free samples of food are really free. nothing is ever free. but she watches the way others take what they want without payment, watches the way no one comes after them, and then just... goes for it. she double fists two cups of free food stuffed to the brim and settles down at a bench with them. she is simply compelled to the food when it exists in front of her. ]

[ she dives immediately into the cheese, nibbling it first. satisfied, she keeps eating, though should someone move to sit down in the empty space on her bench, she will both slide herself over and slide her food to the opposite side of the stranger, perhaps possessively. old habits, even without the threat of starvation lingering over her head anymore. ]

[ she doesn't say hi, but she does warily look over out of the corner of her eye as she takes another bite of her cheese. unfortunately, people, and katniss is a skittish creature. ]


THE FRINGES
cw: panic attack
[ big surprise that katniss meanders over towards the quadrant in emergency. even when she doesn't want to help, sometimes it's just overpowering instinct. she doesn't think she can actually offer much help in this situation, but a part of her is still compelled to try. ]

[ it's the medical supplies that get her. she knows the value of medicine in a scarcity, and it's that thought before she can even dare to touch on its connection to her sister that has her slipping inside to try and retrieve them. ]

[ naturally, that's when everything goes wrong, and the room closes in on her. it kicks hard into her survival mode and she rushes around the room, looking for a door, or a key, or anything to help. the computer lights up behind her, but she ignores it at first as she sloshes through the water. ]

[ she bangs on the window, hard enough that it's probably going to bruise her hand, trying to draw the attention from anyone outside as the water sloshes around her ankles. she can feel a certain panic crawling up her throat that she hasn't felt in a while, swallowing as the water churns maliciously around her feet. she glances at the brightly lit computer screen and just starts counting in a poor attempt to ground herself before she loses it entirely. ]

[ see her banging! or be in there with her, and she just hasn't noticed you because katniss is not the most observant on a regular day, doubly so when on the edge of a meltdown. ]


WILDCARD
[ feel free to mix/match, throw something at me, etc. katniss is from post mockingjay... let's see how it goes 😬. i'm @ [plurk.com profile] communism or pms! ]
nadine_he_loves: (small smile)

Panorama

[personal profile] nadine_he_loves 2025-05-16 06:26 pm (UTC)(link)
[Nadine has already found herself a crummy job and has a handful of canned and dried food in the trunk of her car, but she's not about to pass up free samples. She's lived through food shortages, you don't ignore free food when the supply chain is iffy. And the samples are usually fresher and more varied than what she has in what passes for her pantry.

But she recognizes the body language of the girl on the bench she approaches. It's relatable. There's no offense taken, she understands. Plenty of people here have come from broken and dangerous worlds - her own included. If anything, she feels a sympathetic kinship that urges her to sit down rather than turn and find somewhere else.

She takes the far end of the bench, offering a smile to hopefully put the young woman at ease. No trouble here, she just wants to sit and eat her little cups of dumplings and cheese before she moves on.]


You know...sometimes if you wait a little, you can get back in the sample crowd and get another one. But it usually only works once.
mockingjays: (11)

[personal profile] mockingjays 2025-05-17 03:12 am (UTC)(link)
[ the woman seems... nice, in the way she sits and speaks, but that doesn't mean it's true. katniss doesn't return the smile, but she does resume eating her own food, taking a bigger bite of her cheese without a lick of manners to the gesture. ]

[ she waits until she finishes chewing before she replies, though that's mostly because the cheese is really good and she prefers eating to talking over politeness. the cheese is very much the priority. ]


Are they different people running the booths? Or do they just not notice?
nadine_he_loves: (small smile)

[personal profile] nadine_he_loves 2025-05-17 04:50 pm (UTC)(link)
[Nadine stays where she is, making no move to get closer or angle her body towards the young woman. Between her own childhood through teen years, and all the training she had prior to taking a position as a private school teacher, she's pretty good with wary young people.]

Sometimes they switch out, and sometimes there's just a big enough crowd that they don't notice the same person coming back later. And the worst that I've ever run into is a dirty look or a 'no seconds, come back tomorrow'.

[Embarrassing, but not horrible. And in her opinion, worth it.

But she can't help but worry a little. Her bench partner seems to be on her own, and Nadine has to wonder if that's temporary, or if someone's looking out for her. This is a rough place and it's not the easiest going it alone.]


Have you been in the city long?
mockingjays: (07)

[personal profile] mockingjays 2025-05-18 01:59 am (UTC)(link)
[ as the woman explains, katniss merely continues eating her cheese, not particularly caring about any crumbs that fall to her shirt. ]

Okay. That's good to know. [ watch for the crowds, give it some time... she might be a little more recognizable, unfortunately, with her scarring, but the food is perhaps worth it. ]

[ katniss shrugs, then moves on to one of the dumplings as soon as the cheese is gone. ]


A couple days. [ there's a pause, before she remembers manners and conversation. haymitch would be proud. ] You?
nadine_he_loves: (considering)

[personal profile] nadine_he_loves 2025-05-19 12:33 am (UTC)(link)
Almost two weeks now. I've got a...honestly, a really crummy room here in the city. But it's a little better than living out of my station wagon.

[A room allows for standing up indoors, and a bathroom. Not to mention the privacy. Nadine found it uncomfortable, trying to sleep in the back of her car. It was too exposed. The price of the room is more than she'd like to be spending while still in debt, but it's worth it to reduce risks.

It may have been two weeks, or thereabouts, but Nadine isn't one to easily get close to people. There are acquaintances in her building, people she sees regularly and nods to, sometimes talks with. She could offer a handful of names, if she had to, but nothing more. Sure, she looks out for a couple of the teens on their own when she can, but that's different.

If this young woman's only been here a couple of days, she may not have a place to stay yet. Or know that you don't have to pay up front at the lodges.]


All the rooms in The Blocks are pretty crummy, but...you can get a room on tab. And some of them even have microwaves.
mockingjays: (01)

[personal profile] mockingjays 2025-05-19 04:50 am (UTC)(link)
[ the very first night katniss slept in her car too, tucking it away on the outskirts of the city; it hadn't been a very fruitful sleep, because a part of her was on guard all night - that's what made her finally seek out one of the hotels. she could lock the door and not worry about the window getting broken into. ]

[ so, she just sort of idly nods along to the woman's explanation. ]


At least there's a bed. They're not the worst place to sleep. I found a room, yesterday. [ she shoves the rest of the dumpling in her mouth and for a moment looks almost happy - the dumpling wins over the cheese. ]

I don't like it being on a tab. [ the loan for the car is bad enough. ]
nadine_he_loves: (Side view)

[personal profile] nadine_he_loves 2025-05-20 09:34 pm (UTC)(link)
No, they're not the worst. And the doors lock and usually the water's working.

[It could be worse. The only option could be a tent city, or making do in the wilderness. A crappy motel room with questionable power stability was a far step up from either.]

There's a good amount of jobs around, at least low paying ones. Enough to cover room and food, at least, and work off the car loan.

[Nadine knows she should be grateful it's on loan, but...things would be a lot easier if she didn't have to keep putting money away for the car.]

And they don't ask for resumes or references.
vallt: (62)

the fringes

[personal profile] vallt 2025-05-17 07:36 pm (UTC)(link)
[it might've been smarter, more conducive to her own survival, to stay away, but jyn's here, too; she'd come as quickly as she could. and she'd moved with a purpose, searching for the medicine, everything fine until the moment she realizes she's sealed inside.

until the moment she realizes that she's trapped, just as she's been in so many other places — in an imperial labor camp death sentence on wobani, in the data tower on scarif, in a bunker with only a knife and a blaster, in a cave with only a lantern and the knowledge that her parents would never come for her.

water sloshes at her feet. the air around her thins. her muscles lock, keeping her standing in place; that's where she may be, for good. she doesn't know. she —

thump, thump, thump. the sound of a hand banging against the window, over and over again.

it's enough to shake her out of the trance that's nearly consumed her. she rushes through the water, toward the sound, only glancing behind her at the computer when it lights up (where the warning makes itself known).

however it's going to end, when approaches the girl, jyn grabs her by the arm, attempting to drag her away from the window. then:]


It says we need something. A release code. Do you know what that is?

[the question is to keep the girl focused as it is, genuinely, to try to get an answer.]
mockingjays: (06)

[personal profile] mockingjays 2025-05-18 02:11 am (UTC)(link)
[ the water makes her think of beneath the capitol, hurrying and hiding through the sewers. no wonder she was on edge the moment in started. ]

[ katniss jumps when she feels the hand on her, jerking backwards on a buried instinct and colliding with the window. she stares at the woman for a second, almost uncomprehending, before she reaches out to touch her on the arm, like she needs to make sure she isn't hallucinating. ]


You're - real.

[ she shakes her head. okay, katniss. focus, katniss. there are two of you here, two is better to figure out escape. ]

Code - code like a passcode? I don't know it. I saw books. And papers. Maybe it's in one of those?
vallt: (68)

[personal profile] vallt 2025-05-18 02:50 am (UTC)(link)
[the girl, jyn thinks, has the appearance and demeanor of something close to a frightened tooka cat. and — she understands; there's something familiar in it.

that understanding has her just standing in place even as the water continues to slosh at her feet, arm still as the girl reaches out to touch it. it has her nodding, slowly, in the line of sight. and:]


We can start there.

[her voice is quieter, even if it isn't gentle.

she jerks her head over her shoulder.]


Come on. Keep a hold on me, if you need to.
mockingjays: (09)

[personal profile] mockingjays 2025-05-18 03:04 am (UTC)(link)
I'm okay.

[ she is not, but she thinks she's okay enough to walk across the room without holding on, however tempting. she counts backwards from five, mumbling it, before taking a deep breath and moving in the direction the woman points. the water swirls and churns and fills her with a dread discomfort, but (un?)luckily, katniss is used to pushing through it when she needs to. ]

I don't really know how to use that thing. [ that thing being the computer. katniss isn't from a technologically underdeveloped world, but her personal experience with technology is... lacking, to say the least. ]
vallt: (96)

[personal profile] vallt 2025-05-18 05:16 pm (UTC)(link)
[jyn doesn't really believe the i'm okay — but she's not going to push it, either. they have more important things to focus on right now, like finding a fucking exit from the room that's sealed them in before something even worse happens.

with one last glance over her shoulder, she'll just trust that she's being followed before pushing forward, headed toward the light of the computer screen. that trust is validated, moments later, when the voice speaks up behind her.]


It's basic compared to some of what there is where I come from. [she lifts one shoulder in a shrug.] But I can do something with it. It's got buttons.

[helpful, jyn]
mockingjays: (03)

[personal profile] mockingjays 2025-05-19 04:16 am (UTC)(link)
[ see, that's the point exactly! there are more important things here - it might have been a while since katniss has needed to keep herself together for a more pressing dangerous situation, but she hasn't forgotten. deep down, she probably never will. ]

[ she pointedly doesn't look down as she follows the woman towards the computer, doesn't want to think about anything beneath the water. ]


I never had a computer. Never needed to use it either. [ she'll leave all that to people far more capable, like beetee. ]

Code. [ she says it aloud mostly to remind herself. ] Maybe - maybe it's somewhere floating around.

[ literally... ]
ginghamed: or anyone below the sun (i don't trust anything)

fringes

[personal profile] ginghamed 2025-05-18 04:43 am (UTC)(link)
[ dorothy's figured that if anyone's going to be able to find usable supplies within a hospital, she will, so it's a no-brainer for her to go out to quadrant 3. she spends some time searching when the noise of a fist banging against glass draws her attention, and she immediately takes off in that direction, quickly finding the locked room and the girl trapped inside.

she can't tell from where she is if the girl is hurt, but she's clearly in distress, and dorothy smacks her palm against her side of the glass, trying to get her attention. ]


Hey! Hey, can you hear me? I'm gonna get you out of there, okay?
mockingjays: (03)

[personal profile] mockingjays 2025-05-19 04:09 am (UTC)(link)
[ it's only because katniss is already at the window that she sees the woman approach from the outside - but she can't hear what she's saying. she doesn't know if her implant has gotten messed up, but she could hear everything before just fine. she can hear the water at her feet. the window, she thinks. it must be blocking sound. ]

[ she shakes her head and holds her ears at the same time, trying to signify she can't hear anything outside. ]

[ the computer light flashes, and she gestures a little blindly at it, adding on a second, far more confused head-shake. ]


We need a code! [ she yells it, even though she's pretty certain the sound is muted both ways. why would any of this be easy? ]