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The Diadem ([personal profile] thediadem) wrote in [community profile] diademooc2025-05-15 08:42 am
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TEST DRIVE ∞ May 2025

Test Drive ∞ May 2025
The First Collision
©
Jump ⇅ :: ArrivalPanoramaFringesInvite Request
The Diadem is an invite-only panfandom game set in a retro-futuristic world where uprooted souls find themselves deep within an eerie wasteland of roads and highways frequently assailed by cosmic storms. Three united strongholds keep the population. Its capital is Panorama, a large metropolis at the planet's center.

Soon, you realize you aren't alone. Calling themselves fluxdrifts, the "locals" have similar stories to you, either for themselves or their ancestry. You speak to an old woman who claims she hailed from another star. You meet a young man who says his great-great-grandfather knew a strange language everybody spoke "back home." As you explore, you stumble across a coin you recognize or your sister's locket. How did it get here? What does this mean? That's for you to discover.

But first, you need to find a ride.

No invites needed to play on the TDM. Everyone's welcome! Use the Invite Request thread below to request an invite from another player.

∞ Summary ∞
IC-wise, arrivals are scattered throughout the month. Events described on the TDM are also ongoing throughout the month. If you'd rather jump right into the action, you're free to begin in media res with your character having already been on the planet for several days.

Post-impact, characters will wake up in a med tent by the Scrapyard. From there, they must accept a vehicle on loan and make the 2-hour drive to the nearest city, Panorama. If they refuse the car because they don't want the loan, they'll be in debt for medical bills instead...so just take the car. It'll come in handy.

Some things to keep in mind when bringing in your character:

  • Pick an injury. At minimum, they got knocked out; at most, whatever they can recover from. Medicine is decently advanced so they'll heal faster if not painlessly.
  • Decide items kept. Reasonable items on their person only: photos, keys, clothes, costumes. No pets or animal companions. Wildly out-of-place tech and personal cell phones will be damaged beyond repair.
  • Select a weapon. Do this only if eligible. Guidelines about weapons and powers are on the FAQ.
  • Choose a vehicle. Decide whether your character gets 2-3 options or if they're stuck with something they hate. Players can pick directly from our collection or source their own images. Anything under a similar aesthetic will work. If your character needs accommodations for driving, they can have them. Ask us for details.
  • Get a phone. Characters have to obtain a phone (and a SIM card) themselves. If they've got one from home, it's damaged beyond repair. Phones are cheap. It'll only take a couple of weeks to afford one. You need to know the number before you text or call anyone. Read about phones and the Forum before you hop on it.

TDM threads can be canon if characters are accepted. Top-levels made to the TDM should be open to all.
TDM Questions? Here — Game Questions? FAQ
SettingTakenReservesApplications ::: ⇅ Top
Fluxdrift
Arrival & Introduction
Date: Throughout May
You've tumbled over a cliff. You were fighting for your life. You're on the cusp of death. You slipped in the shower. Whatever the catalyst, you struggle to cling to consciousness. As darkness overtakes you, a swirling vortex warps light and shadow in a way that defies all physics. A dark wail etches into your very bones. You couldn't describe it if you tried. You can barely comprehend what it is.

Then you open your eyes.


Through the figure's mask ©, you swear the face is grinning down at you. The tent you're in smells of antiseptic, and scratchy blankets line your cot. Injuries you've sustained have been bandaged. In the corner, you spot a MedBot that's fixed you up. Depending on the extent of your injuries, the doctor on duty might give you some painkillers before you go. Thankfully, your belongings are by the exit. Sorry if anything's damaged. Your landing was pretty rough.

You follow the figure outside. They are Yom Crook, here to lend a hand to fellow fluxdrifts like yourself. Their car's parked beside them. Actually, there are lots of cars around, but Yom Crook's stands out with its painted shark mouth. They explain they found you, unconscious, in a diffusion zone and brought you here. The nearest city is a 2-hour drive northeast. Forget about walking. You'll never make it. Also, you owe the doctor a lot of money for patching you up. But you're in luck: they've got some wheels for you and if you accept the vehicle on loan, Yom Crook will cover your medical bills. That's a good deal, right? It's not the shiniest car or motorcycle, but it'll do. If fortune favors, you'll get to choose between two or three options. Plus, if you need accommodations to drive—like adjustments to your seat height or modified controls—you'll receive all that for free.

Take the vehicle. (And the loan.) Yom Crook assures you that you'll have six months before collectors come around. Any time you're ready to pay a part of it down, return here to the Scrapyard. You'll get a receipt and everything. Paying off the loan in six months isn't impossible, but it will take a lot of work. Just don't get too lax. There's a good chance you'll be juggling multiple loans as you try to get by.

You either know how to drive, or you'll have a bare-bones manual to get you started. Road rules are more a suggestion than enforced, so just hit the pedal and go. The car has some basic features. The built-in compass will help you navigate.

OPTIONAL PROMPTS: a flat tire; a body on the road (is it a trap?); a fender bender

Panorama
Explore & Settle In
Conditions: Warm spring temperatures, light showers
After 2 hours on the road, you find civilization. The largest of the strongholds, Panorama is where the economy thrives. Massive power plants glowing red make it visible from a distance. The city is divided into three districts. For now, you can access the Pavilion and the Blocks. Don't worry about the Sanctum; they're not letting you in.

You only need to know two things about Panorama: 1) it's big, the size of a modern metropolis, and you'll need your car to get around; 2) anything goes as long as you don't pick a fight with the wrong person. Street smarts will get you far. Despite its geographical size, the population isn't huge. With roughly a million people in a city designed for over twice that number, Panorama is far from deserted, but nor is it overcrowded. It's a good thing. Resources are limited as it is.
The Pavilion: Free Samples
©
Like any large city, Panorama features a couple of supermarkets. The stock's not as consistent as a proper supermarket. On occasion, shelves can remain cleaned out for a week or two. Regardless, the long tradition of free samples remains. If you're not already shopping, you'll notice the crowded parking lot and clusters of lines inside.

Try samples, push through the crowds as you shop, or give yourself a five-finger discount. If you're cautious, you can pocket a few small items without consequences. The Pavillion doesn't have the infrastructure for surveillance; unless someone sees you, you won't be caught. Steal from the store or pilfer someone's wallet. Maybe you even make a new friend if you bump into another fluxdrift. Or, start a fight with somebody who cut you off in the cheese line. Don't make too much of a ruckus, or you'll be thrown out.

As you look around, you'll see posters advertising temporary positions for the cash register or graveyard shifts in the warehouse. Seems they might've lost several employees recently (how'd that happen?), which is good for you! It's just a 6-week position, but it'll get you on your feet. The city has temporary positions like this all over. Permanent ones are harder to come by when you're new.
Samples include: steamed cabbage dumplings, synthetic cherry juice, cheddar cheese, and chocolate-covered alien eggs (it's crunchy and weirdly tasty). They're served in the usual throwaway paper cups with little toothpicks.
The Blocks: Power Outage
©
Power's finicky in Panorama, especially in the Blocks. Saint Margery's Hospital, located in the same area, has priority for power so the first to go are the motels. Maybe you've been in your room for a couple of weeks, maybe you just got here—and by the way, every motel desk is happy to put the fee on your tab if you don't have the money upfront—but all the motels on the east side are in a blackout, leaving only the west side motels up and running.

What do you do? You have three choices:

  • Risk leaving your room and head to the other side where there's power. Knock on some doors and negotiate with another to share the room. They might shut the door in your face, ask for a favor in return, or be nice enough to help you with no strings attached. There's no guarantee your unattended room will be untouched, though, and you'll be on the hook for any damages an intruder causes.
  • Sit in the dark and deal. It's not the worst idea, but the TV's down, the vending machines are powered down, and with the entire place plunged into darkness, you risk getting robbed. If you struggle with defending yourself, you might want to find some trustworthy company. You can also sneak out of there and let them take your leftover pizza. It's not like you've got a ton of valuables, right? Plus, clobbering someone in the face with a frying pan sounds great until you realize you've gotta do something with the body. And what if this person's got a friend waiting?
  • Get in your car and drive (or grab a friend for a road trip). If you scroll the Forum, you might notice reports on diffusion zones southward. Besides, these motels are hardly your forever home. The city can only provide so much. Why not go for a ride and see what you can find out there?

OPTIONAL PROMPTS: clean up on aisle 3 (what is that goo?); a knock at your door but no one's there; you hear screaming or a commotion down the hall


The Fringes
Quad 3: Lockdown
Conditions: Stormy, with flooding roads
Felix Bjurstrom
> Date: 125-05-17
> Time: 02:15:57

> Emergency road lights have been reported in Quadrant 3! Please, can someone go see what's there? When last we chasers investigated emergency lights, a whole truck filled with sour candy had tipped over. Our stores were stocked for weeks! Oh, be careful - reception looks bad in that zone.
Whether you end up here on your own or you were following a tip on the Forum, the outcome is the same: you come to a stop in front of a 2-story office building that's flooded several inches deep. Emergency lights from a roadblock flicker through the stormy night. Stepping out of your car, you're soaked within seconds. When you check your phone, you don't have any bars. No calls in or out.

Through the open windows, a computer awakens and displays a cheerful smile. The lights inside switch on.

Pick your scenario role below. Your thread partner doesn't need to take the opposite role! They can join you in the same scenario (i.e. trapped together). Players are also free to create a generic NPC for the other side to facilitate the thread.

After characters escape, they'll find one bottle of antibiotics in their pocket or car, whether they remember taking it or not.


A: Sealed In
As you peer through the windows, you see crates of medicine floating around. Antibiotics in the diadem are valuable. Hospitals and doctors are always buying. You can keep it for yourself or make a quick buck. Or maybe you're compelled to help somebody back in the city who's in need. Whatever the reason, you decide to take the risk and step inside.

Water splashes around your ankles. The lock buzzes behind you. If you try to break the windows, you discover they're unnaturally resistant to shattering. With the whole place locked tight, the water begins to churn. Then the computer lights up again.

Warning, it flashes in large, bold text. Quarantine in progress. Release code required for exit.
  • To find the code, you'll have to search. Duck under the water, go through sopping envelopes and sticky notes or pick the locks on the filing cabinets and desk drawers. You can also try hacking the computers. Use your computer knowledge or fall back on the age-old trick of seeing who wrote down their password.
  • The files, notepads, and emails start innocuous, but as you look through them, disturbing phrases jump out at you—a dark thought you've had or a cruel taunt from someone in your past. The longer you're fixed on the terrible words, the higher the water begins to rise. Only another can break you out of your trance.
  • With the rising water comes fear. And the more you're afraid, the more the water also rises. You begin to see faces in the water, bobbing like balloon heads. Do you recognize them? If you move to take a closer look, they will sink back beneath the surface as if never there.
  • If you manage to swallow your panic, you can eventually find a triple-laminated binder with the release code and instructions. Bad news: you need someone on the outside to punch in the 6 strange symbols in order. The instructions explain that the code panel is located at the back of the building.
Let's hope a friendly face comes along.

B: Set Free
As you peer through the windows, you see not just the crates of medicine but someone trapped inside. They look like they might be in trouble, and from your vantage point, you notice that the water is bubbling strangely. It's definitely not normal rainwater. As you watch, the water rises unnaturally, stopping and starting. It's as if the water level is responding to an external stimulus.
  • The glass is soundproof. You can't hear what the person inside is saying, so you'll have to communicate with each other another way. Try charades, typing on your phone, or whatever you think of. Eventually, you determine that they're stuck and that you need to enter some sort of code onto a pad located—according to your trapped partner—at the back of the building.
  • Around the back, shadows swallow your surroundings. The panel must be pried open, but a slippery substance makes it hard to get a good grip. Each time the substance touches you, you grow uneasy. You swear you see eyes watching you, though when you turn around, nothing's there.
  • You can't seem to keep the instructions in your mind. And those symbols...they burn into your retinas. Through them, you glimpse an incomprehensibly massive figure unfurling in the darkness, pulsing as if in a deep sleep. When you snap back to reality, you realize you've injured yourself, slicing your hand on a sharp edge or a bruise you can't remember getting.
  • Once you manage to release the doors, the water inside the office drains upward into the sky as though sucked out by a giant hose. The darkness spreads. Get out of there fast before the shadows drag you or your partner into the void.
Of course, you don't have to help anyone. You can leave the individual there, make a deal, or outright extort them. But remember, you're not the only person on these roads. You might want to play your cards carefully, even if altruism isn't your first instinct.
alwaysarmed: (And all the kids cried out)

[personal profile] alwaysarmed 2025-05-26 05:31 pm (UTC)(link)
Oh that was a bad choice my friend.

[ The mistake is thinking she is somehow less lethal now that she no longer is holding her gun. Truthfully she doesn't like that gun much anyway. She got it from a shop here in town, because her own favored weapon had been missing upon arrival. But as a Widow, she is far more deadly armed just with the Bite.

As the man charges her she engages the taser discs and hits him in the neck, sending him immediately convulsing to the floor as the room lights up with the arcs of electricity between the probes. She moves past his body and kicks him hard in the head to make sure he's out before she moves on.

She sees the kid has the man winded and she pauses, tilting her head to the side. ]


Do you need my assistance or are you good, kid?
chuju: (172.)

[personal profile] chuju 2025-05-26 05:34 pm (UTC)(link)
[ He's a fighter. Whether by choice or necessity, she can see it in the way he moves and reacts. He doesn't lash out at her, though, so that bodes well, at least. Then he's lowering his makeshift weapon and she can see the panic ease a little — but only a little. That she can understand. ]

Good question, Sam. Unfortunately, I don't have much an answer for you. [ Which she knows isn't going to be the most satisfying thing to hear, so she continues without missing a beat. ] Are you from Earth? You sound like you're from Earth. And my asking you that question likely clues you into the fact that we're not there anymore. Probably.

[ She's a spy; she deals in information and all of this not knowing all the details crap is really starting to grate on her. But she says it like this is all completely normal for her, so hopefully she doesn't make things worse for him. ]
vestments: (pic#17857437)

[personal profile] vestments 2025-05-26 05:40 pm (UTC)(link)
( it is with more ease, but it's not weird enough — or more to the point, it's not uniquely weird enough — for marc to think of it as exceptional. given the progression of his life, let alone the last WHO KNOWS how many days, marc notices it but does little else with the thought. if it's important, he'll cross that bridge when he gets to it.

especially since bob nudges him, forcing his attention back around to the building. a little tartly, he thinks that water's not supposed to rise up into the sky of its own volition either, but those are earth rules not wherever (or whatever) this is rules, so who's to say? the thought's not quite visible in his expression — that appears much closer to consideration, a quick weighing up of options. despite the discomfort, there is still the temptation to see what it makes of him, and marc takes two steps towards the darkness before being cut short by the quick, sudden recollection that he doesn't remember entering the code into the panel, doesn't remember slicing his hand on — something.

the way they creep forward, curl and wisp, imply something living, something with thought. it's steady, thankfully not worryingly fast, but if they're not swift enough—.

(it's more in strange's wheelhouse. wong's. someone with book smarts and a history of working with the unknown.)

(if he was alone—.)

abruptly, he careens back around, hand reaching out to grab bob's sleeve. it's a shove — not hard, not unkind, just impetus — that precipitates his (eventual) answer, )
Like I said, we need to go before it gets weird. ( the quiet addition that follows is more to himself than meant conversationally, but it's audible nonetheless. ) Might be a warning. Might think of us as food.

( a beat, a touch louder, more firm, and— ) —You wanted to drive, then drive.

( marc will... just climb in the back. )
alwaysarmed: (They won't ever get the best of me)

[personal profile] alwaysarmed 2025-05-26 05:49 pm (UTC)(link)
[ The sight of a man in a white suit taking down another man isn't exactly reassuring to her as to who is encouraging quiet and who started the fight. She hasn't exactly encountered a swath of superheroes, and the ones she currently knows are well. Kind of dicks.

So while her finger isn't on the trigger, the gun doesn't move, and she shifts her stance a little, in the event that the white suited wonder decides to come at her. ]


Interesting. How do I know that you are not the one preying on this person? Because right now this is what it looks like.
vestments: (mr knight: 25)

[personal profile] vestments 2025-05-26 06:03 pm (UTC)(link)
( marc, too, is kind of a dick, so it's fine. he'll fit right in with her tried-and-tested sample size of THIS IS WHAT SUPERHEROES ARE LIKE, even if vigilante would be the more accurate term for marc's specific brand of ...everything.

apparently satisfied that his new friend — the one he kneed, not yelena — won't be getting up to cause trouble with any immediacy, marc holds up his hands. it's not quite a gesture of surrender — he doesn't let go of the truncheon in his hand, and even in the dark, the sheen of something liquid is visible not just on the metal but across fingertips and the palms of his gloves.

what it is, is deliberate and measured. steady, the same as his voice when he answers, )
You don't. ( if she was going to shoot, she'd have done it, he thinks. it's intimidation. a deterrent. a threat she might make use of but probably prefers not to, so— ) Which means you're not going to shoot either of us.

( hopefully. )
alwaysarmed: (when I'm just an apparatus?)

[personal profile] alwaysarmed 2025-05-26 06:15 pm (UTC)(link)
Oh, wow.

[ Sticking her hands in her pockets Yelena looks up, like she expects to see stars instead of the dingy supermarket ceiling. ]

A year seems like a long time to be in space. But to see different planets, that would be cool. Not so much your friend missing, sorry about that. My sister went missing in space too. Or well, she died. But it was in space.

[ The pain of that fact doesn't lessen, but she also doesn't try to keep that to herself. Natasha didn't deserve to be something hoarded and buried, she deserved to be spoken about, as often as possible. It's something Yelena is still trying to balance.

Her brow furrows a moment, before she looked back at the other woman. ]


So did you find your friend?
magike: (pic#17661041)

[personal profile] magike 2025-05-26 06:20 pm (UTC)(link)
Well, Baltimore I do know.

( not well, she hasn't spent considerable time there, but it's a name she has at least heard of. so it survived even if scotland didn't. or she'd just met a very uncultured american from the future )

There's nothing in the stars to draw me there.

( it's never been something that rowena's thought of before, though it's also never been an option. though when you're dead and in hell things become more complicated )
alwaysarmed: (that you used to be?)

[personal profile] alwaysarmed 2025-05-26 06:25 pm (UTC)(link)
[ She cocks her head to the side, her irritation at him not recognizing her at odds with her ego that of course she had the right target. She clenches her teeth and takes a breath, looking at him. Then she relaxes, eyebrows furrowing. ]

You truly do not recognize me.

[ There's some odd sense in that, an ache that opens up the wound of losing her sister in a way she hadn't expected. ]

You... were the one who told me how my sister truly died.
flyoctofly: ([01])

[personal profile] flyoctofly 2025-05-26 06:25 pm (UTC)(link)
[The literal answer to the question literally asked, what more could he want.]

Call me Eight.

...If there's anything I can help you with, let me know.
someonetostay: (347)

[personal profile] someonetostay 2025-05-26 06:48 pm (UTC)(link)

I’m not like a human. Once I find a supply of thirium and biocomponents, and someone to help with adjustments, I should be relatively sustainable when it comes to repairs.

[That is, of course, assuming Connor doesn’t sustain the sort of damage he did back home.

Connor parses that as a goal: “do not risk life for others until methods of self-maintenance can be assured.” It flickers on his HUD before he mentally waves it away.

He was stubborn the day he first walked into Jimmy’s, but Hank rubbed off on him a lot too.]

It’s not uncomfortable. [Assuming that’s why Castiel is asking — and maybe Connor is being ever so slightly cheeky because:] I would like to see when he wakes up.

[Which is a little more difficult for him to parse, so he doesn’t make the attempt just yet.]

Perhaps we should tie his legs together as well.

alwaysarmed: (The hallways they echoed and groaned)

[personal profile] alwaysarmed 2025-05-26 06:56 pm (UTC)(link)
[ That the glass is soundproof is quickly apparent, and when Bob hits it that is maybe the first time she feels truly alarmed. Even bulletproof and tempered glass would have broken under the force of a superhuman punch. So either he's not putting his back into it or she's in real trouble.

Her lip-reading skills aren't flawless, but she can acertain what he's mouthing and she presses her lips together, holding up a finger before she turns again to search the desks. The water is nearly to her waist, now. ]


I really hope I do not die this way.

[ She spots a binder on a desk that isn't quite underwater yet and wades over, letting out a triumphant noise as she opens it and finds the code. She starts towards the panel while reading it before pausing and realizing this is useless to her. ]

Гавно. Oh this is not good.

[ Wading back to the window she turns the binder and holds it up, pressing it against the glass so Bob can read it. Hopefully he gets the message. ]
Edited 2025-05-26 18:58 (UTC)
exarched: (pic#17856352)

no worries!

[personal profile] exarched 2025-05-26 07:03 pm (UTC)(link)
[ G'raha cares?? If anything, the more than Vash tries to divert, the more troubling it seems. Because nothing, it isn't. Those big floppy blond bangs don't hide everything. ]

I--

[ Gods.

All right. So some trickery may need to be involved. ]


--you know, water would help, yes. Thank you.

[ Take the water--then get a closer look. ]
vestments: (pic#17857591)

[personal profile] vestments 2025-05-26 07:03 pm (UTC)(link)
( it didn't work.

the realisation hits quickly, accompanied by a hot flash of anger, a growl punctuated by a fist slamming against glass. he doesn't notice the pain — anger's great for covering a multitude of sins — but he does notice the streak of red his hand leaves behind. it's not enough to bother him, not enough to cause concern — blood's just blood, as far as he's concerned — before he whips back around, runs back to panel to check his notes and re-enter the code.

this time's at disorientating as the last. this time, marc has to blink away not just rain but the imprint of the symbols from his mind, and he feels something watching him. this time, he's certain it's not khonshu — he might be a miserable fucking asshole, but he's not this. this isn't vengeance, this isn't protecting the travellers of night, this—

—briefly, cold dread hits, sitting in his stomach and his chest as he circles back round to the front of the building. it's not a fear he's felt for a while, but now it strikes suddenly, and he wonders if this is a reminder of what he achieves when he's alone. no god, no mission, no friends.

but then he catches sight of it: water inexplicably rushing up and he realises without warmth, without joy, that this time, it'd worked. the doors are open, but that doesn't mean the guy inside's okay. the kid with the annoying messages that weren't funny.

his shoes squelch with each step, the sound not quite echoing in the waterlogged building as he rushes with surprising speed and grace towards adrian. he knows how to do cpr, but he hopes it won't and hasn't come to that. )
nadine_he_loves: (Side view)

[personal profile] nadine_he_loves 2025-05-26 07:04 pm (UTC)(link)
"Yeah, it's kind of weird living in a whole new dimension. But..." Nadine shrugs. It's not been as difficult an adjustment as she'd first thought. There's a lot that's familiar.

She sits and watches him take in her rather spartan little room, with it's few touches of personalization. There's nothing she cares about him seeing, she has nothing to hide here.

"My world isn't actually too different than this one. Just without the portals to other dimensions spitting people out randomly."

That's new.

"There was a big, basically world ending disaster. There's only a couple of hubs left, and not many people. Compared to what there used to be, anyway." There was still enough people for people to keep going. Humanity wasn't wiped out, just....reset.

"I'm already used to living like this. Worse than this, honestly."
flyoctofly: ([03])

[personal profile] flyoctofly 2025-05-26 07:05 pm (UTC)(link)
"No no, it's...it's fine. I was just surprised. I've never seen anything like that before."

Eight doesn't think of himself as having "powers." His abilities are just things he can do, just like sharks can bite through wood, crabs can wear multiple pairs of shoes at once, and humans can...reach high shelves, he supposes. If that's what these angels can do, than that's just how it is, right?

...If they weren't protecting people, they'd probably be at the very top of the food chain.

"Where I'm from, we have swarms of Salmonids who devour everything in their path, but...we just have ink weapons and slop suits to fight them off."
flyoctofly: ([10])

[personal profile] flyoctofly 2025-05-26 07:15 pm (UTC)(link)
"...I know I'd be a hypocrite if I said sleep."

Eight has a thousand reasons to have insomnia, even if it did feel safe to sleep here tonight. He eyes the gun with curiosity. Human weapons are so small, but then...so is his friend Pearl, and she's one of the most powerful people he knows.

"Good...but, um, I don't. I'm still not too familiar with human weaponry."

It doesn't use ink, he knows that much.
unsunder: (🌃 265)

[personal profile] unsunder 2025-05-26 07:23 pm (UTC)(link)
[ SCIEL PLEASE. Emet-Selch just sort of chalks her reaction up to having some faith in her teammate and not that she’s uncaring. She doesn’t seem the type to leave a colleague twisting in the wind.

He lifts a shoulder in a noncommittal half-shrug. ]


No one I am familiar with, no.

[ Or, at the very least, no one he cares to announce his presence to. ]

‘Tis fine by me. I am used to working alone.
unsunder: (🌃 040)

[personal profile] unsunder 2025-05-26 07:23 pm (UTC)(link)
[ Even if she’s not admitting to it out loud, he knows when someone is dodging the truth. It’s harmless, ultimately. She managed to avoid mowing him over, so that’s what counts. ]

The pamphlet may not explain much, nor explain it well, but that is the one piece advice that is definitely worth following. Next time, you may not be so fortunate.
unsunder: (🌃 030)

[personal profile] unsunder 2025-05-26 07:24 pm (UTC)(link)
[ So she’s a sneakthief, but not a liar. The two do not always have to go together, of course. He’s heard his share of stories about Limsa Lominsa’s noble rogues, so there is precedent.

After a beat of consideration, he steps out of his room fully, all long, tattered robes and considerable height. He shuts the door behind him. ]


I mislike having rats in my living space. It might be pertinent to flush them out ere any other fools get in their head to barge in where they aren’t wanted.
magike: (pic#17661220)

[personal profile] magike 2025-05-26 07:30 pm (UTC)(link)
Cities can be useful.

( she's still digesting everything about his powers, that he's absorbing them, that he has lucifer's strength and what that means. it's something she needs more time with, particularly given that he may still be absorbing power here thanks to billie's interferences.

so she switches to the simpler item, the city and their unknown destination )


They have much more within them. It certainly makes shopping for what you need easier.

( spell ingredients, clothing, anything that you could think of. those parts she'd appreciated over the centuries )

Though the more people there are in a city, the greater the risk is. I don't mean your powers or danger, but in being human. And my dove, there is much a boy your physical age should know that you don't.

( there's no blame or judgement in her voice: rowena knows the circumstances, knows that he hasn't lived those years to learn that information, and it certainly hadn't been something that the boys had thought of when they'd taken him out. so she continues )

Crafting you a story will help protect you and give a plausible reason for why you lack certain pieces of knowledge. Something other than explaining that you're a nephilim.
godjr: (AlexanderCa1501095)

[personal profile] godjr 2025-05-26 07:35 pm (UTC)(link)
Is that what Dean or Sam would say? And would you accept that from them if they did? You'd want to help them, like you always do.

[ Jack wants to do the same, he was raised that way. Family comes first but the sake of everyone comes closely after that. He can't just leave Castiel here. If he finds a way out, it'll be for both of them.

The question makes him go quiet though as he considers. It's not something he considers often for himself. What he would want, if he could pick, if he hadn't been born into a messy situation where he'll always be different and pressured to make a choice between good and evil. ]


I think I would want to make friends. I don't really have any. Some of the hunters were nice to me, and a girl named Maggie from the other timeline, but they're all gone now.

[ Everyone was gone. Chuck saw to that. ]

I'm different. I don't fit in.
sadpoem: Sunny (m17)

Sunny | OMORI

[personal profile] sadpoem 2025-05-26 07:35 pm (UTC)(link)

((ooc: hello! journal name will denote both Sunny & Omori, but they are not the same character, and I am only playing Sunny for the purposes of this tdm; please check out his CWs & permissions & hmu via journal PM or at [plurk.com profile] pantheraliam if u need anything <3))



1 - getting on the road

[The quest is simple: get in your car and drive. Sunny has played a game or two like this before. The controls are finicky, and difficult to master, but steering seems easy enough. He doesn't have his license, but the shark-toothed helmet said he didn't need it. He wouldn't, of course. This all surely must be a dream, and Sunny is an expert on dreams.

[So, he gets into his new car, which doesn't look very new at all. The hood is sun-bleached, and the doors have to be tugged, sometimes pried open. His feet barely reach the pedals, despite being sixteen, almost seventeen. Looks like a stick-shift too...

[The...result of this is a pitiful attempt at driving. Never mind the fact that he looks like a child trying to drive, but he can't seem to get more than a few inches - yes, inches - without slamming on the breaks. From the driver's seat, his heart starts to race. This is only the first quest. He just has to keep trying, figure out the secret trick...

[But one might well be on the road behind him for...a while as he tries to figure it out. All the while, his anxiety rises. At one point, he sticks his head out the window, looking not unlike a prey animal, cornered in the woods. He sticks a trembling hand out next, and tries to wave off the honking behind him. Sorry! Sorry!]

2 - first job

[This place comes with an awful lot of debts to pay off, but Sunny doesn't mind. There are mini games that allow you to rack up coins (jobs that pay money). He's managed to nab a position as a cashier at a shop in the Pavilion, and it happens to be free sample day. This means the place is crowded, and the work is fast. He does his best to keep his hands moving, change added and subtracted in his head, register buttons pressed - it's not easy, and he's starting to look flustered.

[Items pass rapidly under his hands, rung up, bagged, passed back to the customer - free samples given, small talk failed - he slams a knife (a knife?) down on the counter between himself and the customer, then freezes.

[His hand curls around the knife's handle. He pulls it back and places it in his pocket. Oops. That was his.]

3 - power outage; cw: suicide, hallucinations, spiders

[It all still creeps in.

[How? Sunny remembers the impact. Once you fall asleep, you dream, so here he is, walking through one.

[Why does he have to sleep? His eyes watch a black ceiling, quilt balled up in two fists, held in front of his face.

[Something watches him. He thinks it could be a spider, or maybe a flood. His heart races in his throat. He crawls beneath the blanket, but so do the spiders. Something shrieks - Sunny flees.

[He's out the motel room door, heavy and metal, slamming back into its frame. He stumbles to his neighbor, little fist banging with all it's strength - knock-knock-knock.

[What would you like to do?]
Edited 2025-05-26 19:46 (UTC)
potentialman: (Huffing spray paint.)

[personal profile] potentialman 2025-05-26 07:39 pm (UTC)(link)
If new people are showing up all the time, then not everyone may realize it yet. [ Never underestimate the power of people to be stupid in large numbers. Or was it the powers of stupid people in large numbers? Eh, both seem apt. ] And some people will always look on moments like this as an opportunity.

[ An opportunity to screw each other over, that is. From how carefully she offers that question, he doubts he needs to elaborate on that part, anyway. ]

I haven't seen any others here, but nobody seems bothered by it, either. [ People seem to have all kinds of powers and abilities here, so the long-term residents are either so used to it that nothing seems out of place, or they recognize that treading carefully is more prudent than trying to start something. (He'd hope everyone could put together that much, but...well. People, stupidity, et cetera.) ]
carmesi: <user name="bangparty"> (pic#17848048)

[personal profile] carmesi 2025-05-26 07:40 pm (UTC)(link)
( there's so much that wanda can say or do to convince someone about the potential risks of a job, but it's not like wanda really wants to make this something that she does. lucina, as she's introduced herself, seems to feel very confident in her own skills and abilities.

she hums at the thanks, and then offers, )


Wanda.

( even if the older woman doesn't smile in return, she offers, instead, something on the realm of friendly— )

Lucina's a pretty name. Means 'light', doesn't it?
carmesi: <user name="shithouse"> (pic#17847995)

[personal profile] carmesi 2025-05-26 07:40 pm (UTC)(link)
( wanda lets him continue, droning on, describing himself, and wanda notices that — a lot of that is honest. the bit about himself, anyway; she isn't all too certain about his situation with the candles and smoking, but suppose people have done worse to get a fix on their addictions.

her hand relaxes, and she releases him. )


Okay, Wade. Just stop thinking about your dick.

( and how numb it's getting; it's alarming how loud that is. her brow cinches and she frowns at him, waiting for him to crawl the rest of the way in, but remembers that he needed some help; she does help him, like he requested earlier. )

What's with the outfit?