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The Diadem ([personal profile] thediadem) wrote in [community profile] diademooc2025-05-15 08:42 am
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TEST DRIVE ∞ May 2025

Test Drive ∞ May 2025
The First Collision
©
Jump ⇅ :: ArrivalPanoramaFringesInvite Request
The Diadem is an invite-only panfandom game set in a retro-futuristic world where uprooted souls find themselves deep within an eerie wasteland of roads and highways frequently assailed by cosmic storms. Three united strongholds keep the population. Its capital is Panorama, a large metropolis at the planet's center.

Soon, you realize you aren't alone. Calling themselves fluxdrifts, the "locals" have similar stories to you, either for themselves or their ancestry. You speak to an old woman who claims she hailed from another star. You meet a young man who says his great-great-grandfather knew a strange language everybody spoke "back home." As you explore, you stumble across a coin you recognize or your sister's locket. How did it get here? What does this mean? That's for you to discover.

But first, you need to find a ride.

No invites needed to play on the TDM. Everyone's welcome! Use the Invite Request thread below to request an invite from another player.

∞ Summary ∞
IC-wise, arrivals are scattered throughout the month. Events described on the TDM are also ongoing throughout the month. If you'd rather jump right into the action, you're free to begin in media res with your character having already been on the planet for several days.

Post-impact, characters will wake up in a med tent by the Scrapyard. From there, they must accept a vehicle on loan and make the 2-hour drive to the nearest city, Panorama. If they refuse the car because they don't want the loan, they'll be in debt for medical bills instead...so just take the car. It'll come in handy.

Some things to keep in mind when bringing in your character:

  • Pick an injury. At minimum, they got knocked out; at most, whatever they can recover from. Medicine is decently advanced so they'll heal faster if not painlessly.
  • Decide items kept. Reasonable items on their person only: photos, keys, clothes, costumes. No pets or animal companions. Wildly out-of-place tech and personal cell phones will be damaged beyond repair.
  • Select a weapon. Do this only if eligible. Guidelines about weapons and powers are on the FAQ.
  • Choose a vehicle. Decide whether your character gets 2-3 options or if they're stuck with something they hate. Players can pick directly from our collection or source their own images. Anything under a similar aesthetic will work. If your character needs accommodations for driving, they can have them. Ask us for details.
  • Get a phone. Characters have to obtain a phone (and a SIM card) themselves. If they've got one from home, it's damaged beyond repair. Phones are cheap. It'll only take a couple of weeks to afford one. You need to know the number before you text or call anyone. Read about phones and the Forum before you hop on it.

TDM threads can be canon if characters are accepted. Top-levels made to the TDM should be open to all.
TDM Questions? Here — Game Questions? FAQ
SettingTakenReservesApplications ::: ⇅ Top
Fluxdrift
Arrival & Introduction
Date: Throughout May
You've tumbled over a cliff. You were fighting for your life. You're on the cusp of death. You slipped in the shower. Whatever the catalyst, you struggle to cling to consciousness. As darkness overtakes you, a swirling vortex warps light and shadow in a way that defies all physics. A dark wail etches into your very bones. You couldn't describe it if you tried. You can barely comprehend what it is.

Then you open your eyes.


Through the figure's mask ©, you swear the face is grinning down at you. The tent you're in smells of antiseptic, and scratchy blankets line your cot. Injuries you've sustained have been bandaged. In the corner, you spot a MedBot that's fixed you up. Depending on the extent of your injuries, the doctor on duty might give you some painkillers before you go. Thankfully, your belongings are by the exit. Sorry if anything's damaged. Your landing was pretty rough.

You follow the figure outside. They are Yom Crook, here to lend a hand to fellow fluxdrifts like yourself. Their car's parked beside them. Actually, there are lots of cars around, but Yom Crook's stands out with its painted shark mouth. They explain they found you, unconscious, in a diffusion zone and brought you here. The nearest city is a 2-hour drive northeast. Forget about walking. You'll never make it. Also, you owe the doctor a lot of money for patching you up. But you're in luck: they've got some wheels for you and if you accept the vehicle on loan, Yom Crook will cover your medical bills. That's a good deal, right? It's not the shiniest car or motorcycle, but it'll do. If fortune favors, you'll get to choose between two or three options. Plus, if you need accommodations to drive—like adjustments to your seat height or modified controls—you'll receive all that for free.

Take the vehicle. (And the loan.) Yom Crook assures you that you'll have six months before collectors come around. Any time you're ready to pay a part of it down, return here to the Scrapyard. You'll get a receipt and everything. Paying off the loan in six months isn't impossible, but it will take a lot of work. Just don't get too lax. There's a good chance you'll be juggling multiple loans as you try to get by.

You either know how to drive, or you'll have a bare-bones manual to get you started. Road rules are more a suggestion than enforced, so just hit the pedal and go. The car has some basic features. The built-in compass will help you navigate.

OPTIONAL PROMPTS: a flat tire; a body on the road (is it a trap?); a fender bender

Panorama
Explore & Settle In
Conditions: Warm spring temperatures, light showers
After 2 hours on the road, you find civilization. The largest of the strongholds, Panorama is where the economy thrives. Massive power plants glowing red make it visible from a distance. The city is divided into three districts. For now, you can access the Pavilion and the Blocks. Don't worry about the Sanctum; they're not letting you in.

You only need to know two things about Panorama: 1) it's big, the size of a modern metropolis, and you'll need your car to get around; 2) anything goes as long as you don't pick a fight with the wrong person. Street smarts will get you far. Despite its geographical size, the population isn't huge. With roughly a million people in a city designed for over twice that number, Panorama is far from deserted, but nor is it overcrowded. It's a good thing. Resources are limited as it is.
The Pavilion: Free Samples
©
Like any large city, Panorama features a couple of supermarkets. The stock's not as consistent as a proper supermarket. On occasion, shelves can remain cleaned out for a week or two. Regardless, the long tradition of free samples remains. If you're not already shopping, you'll notice the crowded parking lot and clusters of lines inside.

Try samples, push through the crowds as you shop, or give yourself a five-finger discount. If you're cautious, you can pocket a few small items without consequences. The Pavillion doesn't have the infrastructure for surveillance; unless someone sees you, you won't be caught. Steal from the store or pilfer someone's wallet. Maybe you even make a new friend if you bump into another fluxdrift. Or, start a fight with somebody who cut you off in the cheese line. Don't make too much of a ruckus, or you'll be thrown out.

As you look around, you'll see posters advertising temporary positions for the cash register or graveyard shifts in the warehouse. Seems they might've lost several employees recently (how'd that happen?), which is good for you! It's just a 6-week position, but it'll get you on your feet. The city has temporary positions like this all over. Permanent ones are harder to come by when you're new.
Samples include: steamed cabbage dumplings, synthetic cherry juice, cheddar cheese, and chocolate-covered alien eggs (it's crunchy and weirdly tasty). They're served in the usual throwaway paper cups with little toothpicks.
The Blocks: Power Outage
©
Power's finicky in Panorama, especially in the Blocks. Saint Margery's Hospital, located in the same area, has priority for power so the first to go are the motels. Maybe you've been in your room for a couple of weeks, maybe you just got here—and by the way, every motel desk is happy to put the fee on your tab if you don't have the money upfront—but all the motels on the east side are in a blackout, leaving only the west side motels up and running.

What do you do? You have three choices:

  • Risk leaving your room and head to the other side where there's power. Knock on some doors and negotiate with another to share the room. They might shut the door in your face, ask for a favor in return, or be nice enough to help you with no strings attached. There's no guarantee your unattended room will be untouched, though, and you'll be on the hook for any damages an intruder causes.
  • Sit in the dark and deal. It's not the worst idea, but the TV's down, the vending machines are powered down, and with the entire place plunged into darkness, you risk getting robbed. If you struggle with defending yourself, you might want to find some trustworthy company. You can also sneak out of there and let them take your leftover pizza. It's not like you've got a ton of valuables, right? Plus, clobbering someone in the face with a frying pan sounds great until you realize you've gotta do something with the body. And what if this person's got a friend waiting?
  • Get in your car and drive (or grab a friend for a road trip). If you scroll the Forum, you might notice reports on diffusion zones southward. Besides, these motels are hardly your forever home. The city can only provide so much. Why not go for a ride and see what you can find out there?

OPTIONAL PROMPTS: clean up on aisle 3 (what is that goo?); a knock at your door but no one's there; you hear screaming or a commotion down the hall


The Fringes
Quad 3: Lockdown
Conditions: Stormy, with flooding roads
Felix Bjurstrom
> Date: 125-05-17
> Time: 02:15:57

> Emergency road lights have been reported in Quadrant 3! Please, can someone go see what's there? When last we chasers investigated emergency lights, a whole truck filled with sour candy had tipped over. Our stores were stocked for weeks! Oh, be careful - reception looks bad in that zone.
Whether you end up here on your own or you were following a tip on the Forum, the outcome is the same: you come to a stop in front of a 2-story office building that's flooded several inches deep. Emergency lights from a roadblock flicker through the stormy night. Stepping out of your car, you're soaked within seconds. When you check your phone, you don't have any bars. No calls in or out.

Through the open windows, a computer awakens and displays a cheerful smile. The lights inside switch on.

Pick your scenario role below. Your thread partner doesn't need to take the opposite role! They can join you in the same scenario (i.e. trapped together). Players are also free to create a generic NPC for the other side to facilitate the thread.

After characters escape, they'll find one bottle of antibiotics in their pocket or car, whether they remember taking it or not.


A: Sealed In
As you peer through the windows, you see crates of medicine floating around. Antibiotics in the diadem are valuable. Hospitals and doctors are always buying. You can keep it for yourself or make a quick buck. Or maybe you're compelled to help somebody back in the city who's in need. Whatever the reason, you decide to take the risk and step inside.

Water splashes around your ankles. The lock buzzes behind you. If you try to break the windows, you discover they're unnaturally resistant to shattering. With the whole place locked tight, the water begins to churn. Then the computer lights up again.

Warning, it flashes in large, bold text. Quarantine in progress. Release code required for exit.
  • To find the code, you'll have to search. Duck under the water, go through sopping envelopes and sticky notes or pick the locks on the filing cabinets and desk drawers. You can also try hacking the computers. Use your computer knowledge or fall back on the age-old trick of seeing who wrote down their password.
  • The files, notepads, and emails start innocuous, but as you look through them, disturbing phrases jump out at you—a dark thought you've had or a cruel taunt from someone in your past. The longer you're fixed on the terrible words, the higher the water begins to rise. Only another can break you out of your trance.
  • With the rising water comes fear. And the more you're afraid, the more the water also rises. You begin to see faces in the water, bobbing like balloon heads. Do you recognize them? If you move to take a closer look, they will sink back beneath the surface as if never there.
  • If you manage to swallow your panic, you can eventually find a triple-laminated binder with the release code and instructions. Bad news: you need someone on the outside to punch in the 6 strange symbols in order. The instructions explain that the code panel is located at the back of the building.
Let's hope a friendly face comes along.

B: Set Free
As you peer through the windows, you see not just the crates of medicine but someone trapped inside. They look like they might be in trouble, and from your vantage point, you notice that the water is bubbling strangely. It's definitely not normal rainwater. As you watch, the water rises unnaturally, stopping and starting. It's as if the water level is responding to an external stimulus.
  • The glass is soundproof. You can't hear what the person inside is saying, so you'll have to communicate with each other another way. Try charades, typing on your phone, or whatever you think of. Eventually, you determine that they're stuck and that you need to enter some sort of code onto a pad located—according to your trapped partner—at the back of the building.
  • Around the back, shadows swallow your surroundings. The panel must be pried open, but a slippery substance makes it hard to get a good grip. Each time the substance touches you, you grow uneasy. You swear you see eyes watching you, though when you turn around, nothing's there.
  • You can't seem to keep the instructions in your mind. And those symbols...they burn into your retinas. Through them, you glimpse an incomprehensibly massive figure unfurling in the darkness, pulsing as if in a deep sleep. When you snap back to reality, you realize you've injured yourself, slicing your hand on a sharp edge or a bruise you can't remember getting.
  • Once you manage to release the doors, the water inside the office drains upward into the sky as though sucked out by a giant hose. The darkness spreads. Get out of there fast before the shadows drag you or your partner into the void.
Of course, you don't have to help anyone. You can leave the individual there, make a deal, or outright extort them. But remember, you're not the only person on these roads. You might want to play your cards carefully, even if altruism isn't your first instinct.
churnback: (104)

[personal profile] churnback 2025-05-22 06:26 am (UTC)(link)
Scotland — might as well be Mars.

[ He shakes his head a little, intrigued, but feeling like it's all so distant from him. A world and a reality he doesn't know well. Earth before all the shit from the seas rising, the population outpacing resources, the way cities tried to adapt to house so many people on Basic.

He didn't really get an education in Baltimore, nothing like world history and geography, though he knows enough. He left Earth young, and all he's really cared about or needed to learn and know was how to keep a ship running out there, far from Earth. ]


And I'm never, really. There are waypoints set up in the system, around the Belt. Places to refuel, restock, get a drink. [ Drinking and fucking, for him. He'll frequent the brothels when he has a chance. ]
churnback: (086)

[personal profile] churnback 2025-05-22 06:46 am (UTC)(link)
[ Some part of Amos is a little impressed she's going toe-to-toe with this guy without missing a beat. She's got a little fire in her, and he wouldn't dream of saying or doing anything to rein that in.

As a general rule, though, Amos absolutely does not want to get dragged into interactions like this. The guy was annoying, but harmless enough. Now he's moved onto posturing, like he's pissed he didn't get his way and he needs to be big and tough. He needs to sling words. He wants to see who backs down first.

While this isn't the kind of situation that would normally warrant this reaction from him, Amos is this close to punching the guy to shut him up. No hard feelings. But he has no room for tough guy talk. ]


I'm telling you now, you need to step back. It's not worth it. And I don't think you wanna piss her off more than you have.

[ He partially defers to Alisaie because she'd spoken up first to begin with, and Amos takes it a little personally in that he feels like the guy shouldn't be talking to her that way; technically he's talking to both of them, but to Amos, he's just small and petty. If the dude persists, it's just that push over the edge that he needs.

The idiot, evidently, decides to "idiot" more, and scoffs a little, looking between them. "Tough guy and a little girl. Did you stop to think maybe I'm hungry too? Maybe I just need a little something?" ]
eyesite: (5)

[personal profile] eyesite 2025-05-22 07:47 am (UTC)(link)
( ooc: YESSSSSSS my favorite option )

( oh, sure, he could have just asked. you know, like a normal person. but if he had ever been that much of a normal person, he sure as hell isn’t one anymore—similarly, jonathan sims has never been known for his charisma either. when gallivanting around the globe, making his fumbling efforts to gather information and disrupt the other Powers’ rituals, there’d been enough instances in which the average person’s charity with him and his probing questions had run out (or not existed to begin with), and he’d had to… exert pressure. as time had gone on, his willingness to even give them a chance had dwindled, and at this point it barely even passes through his mind. he may have been in this strange plane of existence for a week or two, but he had spent God-knows-how-long roving through a hellscape of his own making as its own post-apocalyptic Antichrist (self-proclaimed, sarcastic). there, when he had wanted information, he took it. if something or someone presented themself as an obstacle, he removed it. after the grim severity with which he handled former enemies (and even former allies), cutting through the bullshit and compelling a simple answer doesn’t feel like too much of an overstep.

to say his perspective on the subject is warped would be a bit of an understatement.

the Archivist’s compulsion can be as understated as it is underhanded, tricking the mind into the same complacency it would answer any simple, non-privileged question with. this is the approach john had taken, phrasing the question as casual, even as he layered it with power. he is not surprised it works (as, to his eyes, jason seems to him like any archetype of the “punk kid”), though he seems more surprised by the answer itself. weapons dealer? he adjusts his mental measure of the young man. there’s enough confidence in his words to relay experience; he clearly knows what he’s talking about. though, really, john just finds himself relieved at how mundane the matter was. he’s already thinking of how to disengage and leave him to it—

that’s when his answer cuts off, and john can sense where this is going to go in the half-second afterward. he goes still, rigid; he’s cutting through the mental calculations to judge whether or not he might be able to back off faster than the young man could come after him, but qualities like “speed” and “strength” had never been his forte. he’s scarcely backed up half a step before jason is on his feet and closing the distance fast, and his second step back does little more than throw him off-balance when he’s grabbed by the collar and physically dragged over toward the roof’s edge.

that’s when he starts to get afraid. but it’s a very strange kind of fear, mostly because he never seems to lose the sense of lofty, unattached certainty he had had when compelling jason a moment ago. the dichotomy is bizarre. his breathing comes quick and shallow as he senses the yawning abyss of nothing open up behind his back; suddenly he is sat before michael crew again, trapped in a mental plummet at terminal velocity, and the inscribed fears of no fewer than three or four victims of the Vast resonate with that sensation in atonal symphony. without thinking, his hand flies to lock around the offending wrist in a dead man’s grip. he can fear the threatened fall (and he does; it’s evident enough in the anxiousness of his breathing and the occasional, sudden shudder of adrenaline), but he can also feel a calm resolve that it’s doubtful it would even kill him. that’s what does battle in his expression and in the dark intensity of his gaze, playing at such odds with the instinctual response of trauma.

his first response is a single, mirthless laugh. )
Well, I can’t say I’m known for my good ideas.

( he keeps a knife on him in his coat. he doesn’t want to use it. he’s not even really sure if he can—he’d used it to kill the man most deserving of it (and then martin had used it on the second most deserving), so using it against anyone else felt… wrong. even worse than reacting with violence seemed in this situation.

so just trying to pull something even more painful out of him was also out of the question. violence against the sanctity of the mind was just as terrible as violence against the body. sometimes more so.

he’s never been a particularly adept liar either, so… what, his last resort is probably just the honesty he had avoided using at the jump? oh, irony. )


Because I wasn’t about to ignore someone staking out the rooftop of the place I’m staying without knowing why he’s there.

( a little entitled. and also not very enlightening, given that much is obvious (except for perhaps the fact that john had already known he was up here?). after a moment of deliberation, he continues, and when he does, his tone of voice has softened. he’s filed away the more imperious edge to reveal something more heartfelt beneath. ) Someone is staying with me that I need to make sure remains safe. I—I had to. ( a beat, and, after searching jason’s face with dark, bottomless eyes, he continues on intuition rather than the certainty of Knowing: ) Surely you could understand something like that.

( the pressure of Knowing is far lesser here, in this place, around these people. the Eye had only amassed the knowledge it had over his world because it had existed just outside it for as long as there were animals conscious enough to feel fear. these new universes, though, and these new people… it knew remarkably little, and so did john. they both hungered to change that. just give them time. )
retrievalist: (014)

[personal profile] retrievalist 2025-05-22 07:58 am (UTC)(link)
[ Well that successfully derails him. ]

You. [ It's a growl more than it is any kind of word. One might hazard a guess that he's not particularly impressed by the studiousness of the cabbage boy in front of him. In fact, some smart aleck kid mouthing off to him is familiar enough that his hands fall, almost unconsciously, into a wringing motion as though he has someone's neck between his palms. Fortunately for everyone involved he remembers himself well enough before he can use any of the uh, corrective measures he'd honed on Hardison.

Deep breath, if you please.

Even if it would be well deserved ]


Alright, wise guy, march. [ He jerks his head in the direction of the store entrance. ]
sacrilegus: (pic#17857546)

[personal profile] sacrilegus 2025-05-22 08:00 am (UTC)(link)
[ Crime happens. Darkness heralds misfortune—or, in this case, opportunism. He's lured out by the noise too, unsurprised that it puts him at the scene of a literal crime, though clearly he's not the first responder.

Cue this poor man trying to drag a stocky fellow by the coat on his back. Concussed, probably. Complete and utterly dead weight, definitely. He clicks his tongue, not exactly the picture of a Good Samaritan. ]


It'd be easier to take hold of his arms.

[ It's a question shaped as an observation—why drag a guy around by his clothes?—though he brushes out his tailcoats to stoop beside the unlucky pile of a person collapsed in the doorway. He seems less concerned with the noise in the unit over, tone only a little hushed, curiosity caught elsewhere, indelicately grabbing the unconscious man by the legs to get this part out of the way. ]

On three. [ Two nerds can carry one person..... probably. ]
sacrilegus: (pic#17857546)

[personal profile] sacrilegus 2025-05-22 08:36 am (UTC)(link)
[ Anaxa looks over some documents, thumbing through them with the practiced speed of a scholar. O TALANTON ON HIGH, MAY YOU BRING DEATH UPON HIM. Wow, dramatic, anyway, he scatters those sheets to the side in favor of peeling a sticky-note off a nearby lamp to read. ]

You're right, I don't trust you. More specifically, I don't trust your perception of things. It'll be easier to keep a clear mind with someone else to ground you—that goes for the both of us.

[ But he's aware they could die, and makes the executive decision not to explain the state of his brain and possession. Not worth the limited time. He gestures instead to the water, where a dark shadow sits. It breaks up through the surface in intermittent bobs. A face. Familiar. To him, it's one of his students, drowned of all expression and color. A lifeless mask besides the travel of its glassy eyes, its gaze rolled towards him. ]

Wouldn't you rather talk to me than look these ghosts in the face?
tricorn: (🏴‍☠️ 001)

jack rackham — black sails.

[personal profile] tricorn 2025-05-22 10:39 am (UTC)(link)
1. FLUXDRIFT

A —    [ Jack Rackham is rarely stumped. But there are first times for everything.

Standing by the car he'd been inexplicably drawn to, dressed head to toe like he just escaped the set of a cheesy 80s pirate movie, Jack props his hand on his hip and stares at the thing like he's never seen one before in his life. He hasn't, which is the primary reason for the confusion. His free hand rises to his face, and he taps his bottom lip in consternation. It had all seemed very enticing – yes, yes, a horseless carriage that powers itself and moves you forward fast and in comfort – but, well, the problem is that he doesn't know what to do with the thing now he has it. He can understand he's supposed to get inside, and that there's a wheel not dissimilar from a ship's, but beyond that? He's fucked. ]


Ah, excuse me. [ He's just spotted you walking by looking like you know where you're going. ] Don't suppose you could give me a rundown on... Well, any of this?

B —    [ He's been driving for a while. Uncertain and wobbly at first, but it's all surprisingly intuitive once you get over the worst of it. If they'd had these in Nassau... He's not actually sure it would've made much difference considering the hilly and uneven terrain, but the technology surely could've been used for seafaring. A ship powered not just by the wind but by internal combustion.

He's fantasising, his thoughts drifting, which he's about to learn is something you shouldn't really let happen while you're driving. The car suddenly lurches up violently as if he's trampled over something, and his feet flail beneath him to stamp hard on the break. It's neck-wrenching; he comes to a skidding stop, clutching the wheel for dear life, and looks up into the rearview mirror. There's a large, dark lump lying in the road about five feet back.

Cautiously, his heart still thudding, Jack gets out of the car, inching slowly towards the lump. In the low light, it's hard to see exactly what it is, but as he gets closer its features clarify into — ]


Ah. [ A log. About the size of a child, which is a rather unhinged comparison to make, but he had been thinking the worst. ] Well, who on earth left that there.

[ He's too consumed by the log to notice that one of his front tires is looking rather sadly deflated. ]

2. PAVILION

[ It's almost familiar to him – the hustle and bustle and noise of the crowd, the way it seems to undulate as a solid mass of which he's become a part. Easy to be unnoticed in a crowd like this.

Jack filches a small bowl of dumplings with quick-fingered finesse, slipping between a few people and out of the mass. Not bad, really, he reflects as he spears a dumpling with a small toothpick. A far sight better than some of the meals he's had to swallow at sea, but that isn't saying much. He looks sidelong at another person who appears to have exited the stream. ]
Sight to behold, isn't it?

3. POWER OUTAGE

[ There's a jaunty little knock on your door. You open it, and standing in the darkness of the hallway is a man in a pirate hat. It's a tricorn, to be nitpicky (and to be even nitpickier he wouldn't call it a tricorn himself but rather a cocked hat), but you're probably thinking pirate. He raises a hand, twinkling his fingers. ]

Evening. [ No point asking if their lights have gone out too, he reckons, since he can see well enough that their room has also been plunged into darkness. ] Just wanted to make sure it wasn't just me. You know, I'm starting to notice the more I live in this newfangled world that futuristic technology beyond my wildest dreams isn't all it's cracked up to be.

4. WILDCARD

[ hmu with whatever! [plurk.com profile] crowders or PM if you want to plot first. canonpoint is nebulously post-finale. ]
tricorn: (🏴‍☠️ 006)

[personal profile] tricorn 2025-05-22 10:44 am (UTC)(link)
You'd think they'd have prepared some sort of short presentation on operating this thing, [ he murmurs as he's clambering inside next to her. This space really isn't conducive to wearing a hat, so he rather reluctantly removes his own, placing it with some reverence on the dashboard that he doesn't know is called a dashboard so he can take a better look. ]

Yes, I think you're right. [ He plucks the key from her and slots it in, giving it a sharp clockwise turn. The car rumbles to life, and his mouth is open to declare "a-ha" when the radio jolts on too, but all that spits out of it is a long hiss of static occasionally broken by tiny fragments of music. ] Jesus, I hope it's not meant to make that noise all the time.
cryptsleeper: <user name="malagraphic"> (N: !!!)

[personal profile] cryptsleeper 2025-05-22 11:28 am (UTC)(link)
[Alucard pauses before he says anything. He's gotten far better at that over the centuries, especially when situations contain personal revelations that can't be brushed off with blithe commentary meant to make things less awkward. Sypha had gotten annoyed at both the dhampir and the Belmont when they did it and had worked to lessen the habit.

It makes sense. And it makes what Terra did all the more remarkable and heroic.]


Forgive me, I had no idea that there was a family history with that woman prior to France. Please ignore my earlier remark, it was spoken in ignorance.
opticular: (10)

[personal profile] opticular 2025-05-22 01:06 pm (UTC)(link)
[ It warms Scott's heart every time the Professor compliments him, no matter what the other's age is. The feeling one gets whenever they're acknowledged for the small good things they do (without even knowing they did it) is truly irreplaceable. Charles is truly an aspirational figure. ]

It's true - there are a lot of us back home. But you've gathered all of us, welcomed us, literally invited us into your house. [ Scott grins a little, reminiscing the Institute. ]

We wouldn't have the community we have if it weren't for you. So, thank you.

[ Thank you for the kind words. Thank you for the school.

It's not often Scott gets to meet his heroes during their youth, and with Charles' current state, he feels the other needs to hear these words. To be reminded of his greatness no matter which point in time he came from.

And because he's feeling a lot of admiration and hope right now, before the man who helped him to his full potential, Scott places a hand on top of Charles' own, squeezing it in reassurance, as an equally reassuring smile graces his lips. ]


We wouldn't be the X-Men, if it weren't for you, Professor Xavier.
opticular: (jlACQMY)

[personal profile] opticular 2025-05-22 01:06 pm (UTC)(link)
[ Cable. Huh. Scott doubts that's this old man's actual name but he'll roll with it. He probably had bizarre parents. ]

Strange, for the lack of a better adjective.

[ First time this happened to him. He got kidnapped before. In fact, this is exactly what happened to him prior to his arrival here, but this is a whole new universe far from their own. ]

But I'm sure we'll find a way out one way or another. How about you, Mr. Cable? [ The mister may or may not be there out of actual courtesy. ] You here with someone you know?
opticular: (AOYeW7M)

[personal profile] opticular 2025-05-22 01:06 pm (UTC)(link)
[ Logan will only receive a passing glance from Scott once he puts down that remark and helps himself with his bread. He continues writing and what Logan would've seen when he peeked where notes about this world, where he thought exit points are but they're scratched off, as well as a partial, albeit small, map of this place. Scott has spent most of his days ever since his arrival exploring, and while it hasn't yielded the results he wanted, everyone starts somewhere.

He furtively looks up again when he hears Logan's bed creak under his weight. The couch creaks, too, whenever Scott moves. Not really surprising considering how seedy this motel is. ]


Don't worry, you're not in it. [ Except Logan is. Probably the first name from home he jots down in his notebook because he is the first mutant he meets here.

After a few moments of silence - ]
We should stick together, Logan. Whatever this is, wherever we are, it's better not to face it alone. There's strength in numbers. [ Trust Scott Summers to get down to business right away. And as much as it pains for him to admit, his personal feelings towards Logan takes backseat to figuring out this place + getting home. ]
kingsroads: (maybe staring makes it work)

[personal profile] kingsroads 2025-05-22 01:27 pm (UTC)(link)
[ There's a hint of a smile on Strange's face as Alucard admits his intrigue. Honestly, the magician is perfectly happy yammering on about fairies and magic and the Raven King until the cows come home. ]

I suspect everything diverges around the time of the Raven King's arrival. England had magicians before then—Merlin, Joseph of Aramathea, legends of that nature. And there have always been legends of children or young people being stolen away into the realms of Faerie. But it was only with John Uskglass that everything became...more standardized, as it were.
sodark: i don't think i made this but i cannot find credit so if you did pls DM (pic#12588749)

[personal profile] sodark 2025-05-22 01:30 pm (UTC)(link)
Strange'll do. [Cable offers, and he guesses he's just following his dad around the supermarket with juice in his hand. Like he's fucking two and not fifty-two.

He makes a face and he's not sure if it's because of his father's unwavering faith or the fact that he calls him Mr. Cable. He wrestles with the truth for a moment before deciding to breadcrumb it out.]


Yeah. One guy. [The worst guy, too.]

You?
godjr: (3516114 (5))

[personal profile] godjr 2025-05-22 02:00 pm (UTC)(link)
[ Jack and Dean had a highly contentious relationship from the start and now toward the end, although they've made their peace. He may have lost his rights to be family the way he was before he killed Mary, but he and Dean did manage to bond on the road to Adam and when he was preparing the bomb. He felt thankful that they came to a respectful place and he was ready to die.

But Dean never wanted to be that person for him, so Sam stepped up instead. Jack's past the feelings of pain and rejection that had for him when he was younger. He understands how complicated emotions can be. ]


No, it is you, just you in the future. Whatever happened with the Darkness, you pushed through it, all of you, like you always do.

[ That's the thing he admires about his family. Everything they've gone through, all the hardships and ups and downs, and they still fight, they still survive. It's why he wants to be strong like them too, why he hasn't given up yet. ]

Castiel, there is nothing that you can't overcome. I've seen it.
betenoir: (Anticipation)

[personal profile] betenoir 2025-05-22 02:31 pm (UTC)(link)
[Her observation about this place has him leaning into his cane, without the fear of being trapped and helpless colouring his face. It takes him too long to think of what to say. Even longer to decide to talk.

Talk. Not speak nor demand.]


This place doesn't make sense to us now. [He murmurs his agreement.] We might as well until we have some sense of order.

[His eyes lower in the corners. She seems so far away now, doesn't She? Whatever had brought him here shouldn't have. It was going to make everything worse.]
Edited 2025-05-22 14:31 (UTC)
godjr: (AlexanderCa1501792)

[personal profile] godjr 2025-05-22 02:31 pm (UTC)(link)
[ Jack has a complicated relationship with good and evil and there is a very black and white mindset surrounding it. Because his father Lucifer is evil, and his adopted fathers are good, and they all feared that he was destined to be like Lucifer. Nurture versus nature, Donatello said, claiming that Jack's light was nothing like his father, and that he had a chance to change, especially since they got to him so young. Everything he's done since then has been to prove that he is worth saving, that he is worth loving. He backslid more than once, especially without a soul, but he likes to believe that giving his life for the universe proved he was meant to be good.

He knows that his family isn't all good either, they've done bad things, and they reassured him of that too when he was struggling with the consequences of his actions. It's about intention. They intend to protect, so they do, and he mirrors them.

The question from Amos causes his eyebrows to furrow still as he thinks through his answer. It doesn't take him long to consider because there really is nothing more to him than what he was trained for. ]


Yes, from the moment I was born. [ Though he was born a full grown young man, exactly as he is now. ] There is nothing else for me, saving people is what we do.

[ They hunt and they kill and they solve cases and protect people. Jack's never considered another path, he was born too powerful to be a normal person. He thinks about it now, his confusion about it evident on his honest face. ]

I guess ... I have to get a normal person job here though. That could be ... fun?

[ Actually it does sound fun! ]
frostfist: (pic#16873256)

[personal profile] frostfist 2025-05-22 02:33 pm (UTC)(link)
And to you as well, Miss Lucina.

[ Sorry, the formalities will continue until morale their social link improves. In the meantime—she's quite right, there's still the matter of choosing a vehicle for them both. Not only to rid them of a bulk of their crippling debt, but also for the practical sake of being able to get anywhere.

Hmmm..... ]


Not yet. Maybe a few more test drives are in order. Certain facts and arguments may sound appealing in isolation, but when put to the test they often quickly fall apart.

[ He sounds surprisingly serious about this....though the mood's quickly broken when he shrugs again, smiling. ]

But maybe that's just because I've always been more of a hands-on learner. Theory's never really stuck with me.
betenoir: (Doubt)

[personal profile] betenoir 2025-05-22 02:42 pm (UTC)(link)
I find greater contentment in bringing an idea to life. Seeing those first drafts upon the page.

[He observes his works and murmurs in thought and consideration. That she speaks such common praise is not a problem. Few people truly understand art.]

There is something rewarding about bringing creation out of chaos.

[Of imposing order and control upon the uncontrollable. Perhaps because his own life is, well...]

This, for me, is a moment of pure contentment.

[He clearly wouldn't get the same effect from getting his hands on pieces and parts.]
messenger: lips pressed, head tilt, brows furrowed (❝ stop being so condescending ❞)

[personal profile] messenger 2025-05-22 02:44 pm (UTC)(link)
How do you know we're not from alternate universes?

[ it's a possibility, isn't it? castiel casts his gaze upward, as though he's considering the proposition. it's then that something occurs to him. ]

If I was brought here when the Darkness was still at large, how could I be there in your time?
opticular: (FS7IdL2)

[personal profile] opticular 2025-05-22 02:46 pm (UTC)(link)
[ It's a pretty cute and wholesome image. Too bad Scott doesn't know this fifty-two year old man is his actual son.

As soon as he turns to another aisle, he glances at Cable. ]


One guy, huh? [ At least, this old man isn't alone. ]

Mine's two. One of them's an asshole, but he's reliable, so. [ As reliable as what his mood allows, though. A beat, before adding - ] Why'd you make that face? Is your guy an asshole, too?
betenoir: (Astonished)

[personal profile] betenoir 2025-05-22 02:58 pm (UTC)(link)
Renoir.

[He draws back to a reserved position, leaning upon his cane while his firm voice flies through offering an introduction. Formal pleasantries are something he left behind a lifetime ago.]

So tell me. Did you just arrive here?

[Is this man like the rest of them? Wanting to return home through the looking glass? Or is something about him special?]
avo: (oo6)

[personal profile] avo 2025-05-22 03:00 pm (UTC)(link)
[ He gets it. He's never been great with timing, too often getting sucked into his own thoughts, his own plans, his own agenda. It's not great, and it's no excuse, but it's the way he is — sometimes the focus of a task pulls him towards it so hard, the only thing he can even think to do is follow it through so he can move forward, one laboured step after the other. Not give up. Win the fight.

And this time he does plan to stick around — if she'll let him. He just needs to find a way to say as much. He owes Karen an explanation and then some, but being stuck in a slowly filling water tank is not the place. ]


What? What is it — [ is asked, muddled somewhere within her response, when he feels the way her heart rate suddenly spikes before she even finishes her sentence.

And then Matt feels the weight of his hope sink into the pit of his stomach. Well, it's some news but it isn't the news they need right now. ]


There must be a ... panic button or a stop-control somewhere. This place doesn't run on its own. Someone's got to maintain the pipes, the water entry.

[ Of course who's to say this world even has work safety labour laws? This isn't New York, and even then things are always happening just past the gaze of any bureau. It doesn't mean a whole lot.

Matt quietly reaches out to fold his hand over the one at his arm, meant as nothing more than a gesture to lend a little strength. He can hear the furious pounding of her heart even when her voice is remarkably steady. ]


We still have time.

[ To break the glass, to hope someone happens to walk past them, to figure out how to stop the water; options still exist. ]
godjr: (AlexanderCa1501094)

[personal profile] godjr 2025-05-22 03:03 pm (UTC)(link)
I ... don't know.

[ How could he know? He's too young to have experienced enough timelines and universes to say with complete certainty. And he doesn't know if there is a possibility for certainty in the strangeness of their life. But he doesn't care really at the same time. He is emotionally connected to every version of Castiel. ]

That's the sort of thing I would ask you or Sam.

[ They're much smarter and wiser than he is. ]

There was an evil version of you in the Apocalypse universe. I know they're possible, but you aren't evil, I can see the goodness in you.
messenger: looking down, lips tight (❝ hmm ❞)

[personal profile] messenger 2025-05-22 03:23 pm (UTC)(link)
[ castiel stops again, turning back to meet jack with a measured look. a sadness encroaches at the corners. ]

How do you know that he was evil? The worst things I've ever done, I did with good intentions.