thediadem: (Default)
The Diadem ([personal profile] thediadem) wrote in [community profile] diademooc2025-06-28 09:25 am
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EVENT ∞ PLOT POST — July 2025

Event ∞ Plot Post
In the Flesh
Jump ⇅ :: DetailsMechanicsPlot FormEvent Log
Summary
What's going on?
Across the diffusion zones, old mannequins appear sporadically. From a distance, they resemble hitchhikers. Characters that make contact with one or more mannequins in a diffusion zone will unwittingly bring these "hitchhikers" back to the city—where they take on a life of their own.
When is this happening?
July 6 - 20. To keep things simple, new arrivals on this month's TDM will not be affected. However, current characters can be dealing with their personal mannequins when tagging into new characters.
What should I know?
  • While this will be your character's first cosmic storm, for others who've been on the Diadem longer, it'll be nothing new. A cosmic occurrence is defined as a storm when its influence penetrates the usually stable strongholds.
  • Most cosmic storms can't be stopped or resolved, but storm chasers and other researchers often search for solutions regardless. Characters have the option to help out with theories.
  • Mannequin appearances are sparse, and the impact is subtle. Some will say they've experienced a similar incident while others will claim they haven't noticed anything wrong.
  • We'll have an Event Interaction comment on the Event Log. Reply there with a request for more details if you aren't sure about the outcome when engaging directly with a part of the setting (for example, if you need an answer to a question your character asks a victim or witness).
What does my character know?
  • Storm chasers nickname the mannequins "hitchhikers."
  • Characters might hear about the mannequins via rumors, but details will not be consistent. Use misinformation to set up your character's involvement in the event.
  • Though the strongholds are largely protected from cosmic influences, they can't avoid being hit by storms.
  • Even the storm chasers can't always describe the nature of every storm. Some experiences are impossible to put into words.
  • There will be no warning before this storm hits.
∞ Links ∞
TravelNPCsSetting
Event Details
In this event, characters or others may make first contact with a mannequin (hitchhiker). You do not have to have your character make first contact. They can also participate by dealing with the impact these mannequins will have on the population. The storm can affect all fluxdrifts and fluxborn, not just player characters.

Characters are only required to incorporate the effects detailed below if they pick up a hitchhiker. Characters can also meet a mannequin without gaining a hitchhiker if the mannequin has chosen a different victim. While a mannequin will always latch onto someone at first contact, if more than one individual is present, it will pick someone at random. In other words, there are plenty of reasons why your character might avoid a hitchhiker of their own!

The mannequins won't be found everywhere. They're less of an open invasion and more of a subtle infestation. A portion of the population will go about their lives unaffected or feeling the effects only peripherally. Some might even believe that the mannequins aren't as serious as people say, dismissing stories as tall tales or lies. Others don't want anything to do with it lest they invite trouble to their doorstep.

First contact is defined as a character acknowledging the mannequin's existence in any way. Examples include looking at them, slowing down to see if they're really there, bumping into one accidentally in the dark, running one over, and so forth.

First contact applies to mannequins in the diffusion zones only. Once a mannequin "attaches" to an individual and follows the victim to a stronghold, others who come into contact with it will not be affected.

Mannequins (Hitchhikers)
The description below refers to the mannequins during a character's first contact. Their appearance and behavior will evolve over time. See Mechanics for those details.
  • Their appearance is dull, muddy, and old. While typically flesh-colored, they can also be black, white, or any common mannequin color. They might be missing limbs, have cracks, or other damage. They are plastic.
  • They won't move or speak (yet). They might disappear and reappear in a different location when no one's looking.
  • They can be physically damaged and will display that damage like any inanimate object except for one key factor: if they fall over, they will stand upright again when no one's looking.
  • Each individual must meet their own mannequin. This means if two or more characters are exploring a zone, there must be two or more separate encounters if you want both to have a hitchhiker. Alternatively, if they all run into just one, the mannequin will latch onto one person in the group randomly. Players are free to decide who the unfortunate person will be.
  • Each individual can have only one hitchhiker. It will not be possible for multiple mannequins to latch onto a single person.
  • Anyone can see them. They're neither invisible nor an illusion. Their form is solid and real.
Encounter Scenarios
We've summarized a few prompts for you. Full details will be available on the log. As always, you're not restricted to what we've given below. Feel free to make up your own diffusion zones, but be sure to check with us if you need clarification.

These zones will be further away from the city (travel time can be as far as 10 hours for one zone while the nearest is 3 hours away, which will be specified on the Event Log) so we encourage you to find reasons to get going on a road trip! If you need help in this aspect, you can ask us, as well.
  • An abandoned mall filled with unusual shadow corpses and plenty of stores to "shop" in, including clothing stores featuring mannequins in the windows. The shadow figures will cause a psychological effect when touched. Reports of a missing girl might bring characters here.
  • A small foggy town where a mannequin might abruptly appear in the middle of the road or in the field. They may resemble a person in danger from an unknown and unstoppable entity.
  • An abandoned temple belonging to an unusual alien denomination. At first glance, it looks to be a fairly safe place to rest after a long drive, though characters will soon discover that it is a test of faith. Within the passageways, you might encounter a mannequin.
Related Incidents
Once the mannequins surface in the strongholds, more problems will arise including a doctor paying to perform amputations, a wanton act of arson that inadvertently cures some victims (though not without detriment), and more. We'll detail these items in both the Event Log and the Storm Report.

These scenarios serve two purposes: 1. for characters who are unaffected by the mannequins directly to engage with the event through other avenues; and 2. as a backdrop or a reason for how characters might come to know of the solutions outlined under Preventing or Reversing Effects. It is also acceptable if characters come to the conclusion on their own (through trial and error, by accident, or via theorizing), but if you need a catalyst for your character to move forward, you can consider engaging with the incidents detailed on the IC Log.
Event Mechanics
After First Contact
Once a character makes first contact, the mannequin's behavior will change. Effects will begin slowly before evolving. You can choose how far each described element progresses and in what order. Hitchhiking is the only element you must incorporate if participating. The rest are optional. You can also decide whether the mannequin manages to entirely copy the character or not. Each individual will have one hitchhiker at most. There are no cases where someone will have two hitchhikers.

In all cases, the mannequin will retain an uncanny valley quality. Up close, it can't be mistaken for the real person, but from a distance or via other methods, it'll be enough to sow discord.
  • Hitchhikingalways occurs first (if gaining a hitchhiker). The mannequin will appear wherever the character goes. It will pop up in the backseat, show up in their room, wait in the closet, etc. Usually, this will happen in secluded areas, but not always. The mannequin might linger, or its appearance might be so quick no one but the person affected sees it. Any damage they receive will remain at this stage, meaning characters could have a head or a limb appear randomly in places rather than the whole mannequin.
  • Assimilationoptional (required for transformation and mimicry). The mannequin will start to absorb aspects of the individual it is attached to, such as voice, behavior, thoughts, appearance, and memories. Can include powers or abilities. At this stage, the mannequin will begin recovering from major damages such as any removed limbs.
  • Transformationoptional. As the mannequin continues to assimilate, the affected individual will begin to lose aspects of themselves, as though the mannequin has sucked it out of them. They might find a core memory slipping away. Their finger turns plastic while the mannequin gains a fleshy one. Their eye grows cloudy as the mannequin's face forms human features. Pain levels depend on how aggressive the assimilation is. It can range from mild discomfort to deep agony in the afflicted areas. Can include powers or abilities. At this stage, the mannequin will have recovered from all damages.
  • Mimicryoptional. The mannequin will mimic the individual, causing confusion and chaos. If its appearance remains unassimilated, it can make phone calls with the same voice, sign papers with an authentic-looking signature, and write a note with perfect handwriting. If it has absorbed significant physical features, it can perform troublesome acts that can result in mistaken identity, such as theft. It can also speak thoughts or reveal memories a character wouldn't want to be said.
The transformation effect does not need to be 1:1. A mannequin can closely mimic a character without the character losing all equal parts of themselves in exchange. One or two aspects lost can suffice. Choose what works best to make sure your character remains playable.


Preventing or Reversing Effects
Once assimilation begins, a mannequin will actively prevent the individual from acting against it. No matter how hard they try, they won't be able to, as though an invisible force is holding them back. As a result, characters will need to look for help from another fluxdrift. This includes if both characters are affected. As long as an individual is not acting against their specific hitchhiker, they can do anything they want to the others.

As noted above, the IC Log will contain Related Incidents that will help guide characters toward these solutions.
  • Set on Fire. Melting the mannequin is the simplest way to stop the entire thing and reverse all effects immediately. In exchange, the victim will feel every agonizing moment, too, though they will not actually be physically harmed. It may not be the solution for everyone. Only the effects of fire can be felt by the victim. Other physical attacks will not have the same consequence.
  • Remove the afflicted body part. Losing a stiff finger or scraping off a patch of plastic skin might not be the worst trade-off compared to turning to plastic. There's a high chance cleanly removed appendages can be reattached after the storm with no repercussions, if kept on ice. Past 96 hours, the possibility dwindles. The larger the limb, the less time you have, as well. A finger can be on ice for up to a week or more.
  • Return to sender. Bring the mannequin back to the diffusion zone it appeared in and release it back into the wilds. This relies on the diffusion zone still being there, so acting quickly is key. Characters must put up with the mannequin's behavior throughout the trip, including cruel comments and physical attacks.
  • Wait it out. If an individual is lucky enough to be afflicted later in the storm, once the storm blows over, the mannequins will disappear and the effects will reverse over 2-3 days. This will only work if the mannequin did not manage to complete its assimilation. A complete assimilation occurs when the mannequin looks nearly identical to you with only a few subtle uncanny effects, such as plasticky eyes or odd movements.
As an option, you may select an aspect that does not reverse. This is not required; however, if you'd like to make one of the effects permanent, feel free. The aspect should be minor, i.e. a small patch of plasticky skin or one small memory that doesn't return.


∞ Plot Form ∞
Questions? Ask here
metamorphosing: (44)

[personal profile] metamorphosing 2025-06-29 09:41 pm (UTC)(link)
Everybody is gonna learn something! That's a perfect opportunity, too, she has a lot of thoughts and strong feelings about Experiments, I'm penciling that right in. What an interesting trip to the mall this will be...
hexcurse: (Default)

[personal profile] hexcurse 2025-06-29 09:46 pm (UTC)(link)
I'll be topleveling with Jayce and he'll be poking around the mall with Viktor, they should catch up again :T
retrievalist: (Default)

Eliot Spencer | Leverage

[personal profile] retrievalist 2025-06-29 09:51 pm (UTC)(link)
Character: Eliot Spencer
Canon: Leverage (2008)

First Contact Scenario(s):
Eliot will be checking out the abandoned mall to look for the missing kid. He won't be getting his hitchhiker there however—that will be the result of a spell side effect with Adrian—but Eliot is basically a ball of PTSD in a trenchcoat so he will be getting some of those sweet, sweet psychological effects. If you'd like for Eliot to be involved in your character's first contact, let me know!

Mannequin Scenario(s):
Eliot's own mannequin shenanigans will be short lived, which means that he will be available to help out others with their own mannequin shenanigans, including saving characters from themselves, setting things on fire and/or amputations, and getting victimised by other mannequins.

Other Plans:
At some point he's gonna have a menty b and choke out Adrian but otherwise I'm open anything, just give me a shout!
diametrically: (Default)

terra

[personal profile] diametrically 2025-06-29 10:01 pm (UTC)(link)
( kind of back from the dead 🥹 reach out to me via pm or discord @ cardialloyed to plot more because candidly, i'm awful at ooc plotting posts )
Edited 2025-06-29 22:02 (UTC)
diametrically: (pic#16919493)

cassian andor | star wars

[personal profile] diametrically 2025-06-29 10:21 pm (UTC)(link)
Character: Cassian Andor
Canon: Star Wars / Andor S2, "Sagrona Teema"

First Contact Scenario(s):
- Cassian will immediately be pinged by the missing girl and will be heading out towards the abandoned mall where he'll likely pick up a hitchhiker.
- But honestly, the thought of Cass accidentally running one over with someone else in the car on the way to the foggy town could be fun too.

tl;dr I'd love to have people along for the ride or someone that he just happens to run into while in these settings.
Mannequin Scenario(s):
I'm noodling on aspects of mimicry and transformation for Cass' tag-a-long. For mimicry, I'm angling for getting him into some trouble with the surrounding gangs and teeing up things I'd like to do with him in the future, but I'd love for this to be a way for him to accidentally further some cr or kick start some cr. Transformation wise, what better way to put a man on edge than by stealing a memory or two? He might even have a finger change into plastic. As a treat. For me.

- Stupid scenarios: I'd love to have the mannequin mess with him in the silliest ways possible including popping up at very inconvenient/unexpected moments (e.g. when he's in the shower or shopping at the convenience store) one of which may result in Cassian just shooting the thing point blank in the head with his blaster. I'm open to less scary things, especially early on because it will be more of a nuisance for him than unsettling.

- Stupider, probably more serious scenarios: I think once he gets wind of possible solutions to stop their life in plastic, he'll try to return the mannequin first but barring not being able to do that, he might honestly consider burning it or cutting a finger off. People are welcome to walk in on him trying to do said things/stop him/help him out/scold him or idk commiserate with him once the deed is done.
- He'll also be helping people out regardless of what kind of state he's in.
Other Plans:
I failed miserably in June due to Life, so I'd love to start off July strong. Please let me know if there's any smaller details you'd like to handwave between your character and Cass or reach out on discord/pm for further plotting!
churnback: (Default)

[personal profile] churnback 2025-06-29 10:28 pm (UTC)(link)
heck yeah! this delights me to envision/think about 😂 if you're top-leveling i'll for sure toss him at her!
churnback: (123)

[personal profile] churnback 2025-06-29 10:31 pm (UTC)(link)
I've been wanting to toss Amos at Eddie and this event might be a good starting point for them to bump into each other maybe, possibly? If Eddie's getting out of the car trying to help "who" he ran over, only to discover uh, not exactly human, they could run into each other then? Or anything really :3
churnback: (1109)

[personal profile] churnback 2025-06-29 10:42 pm (UTC)(link)
totally no pressure to double up if you're not feeling it but i couldn't help feeling the aspect of marc being ruthless and brutal in combat aligns so much with amos, it could be interesting to do something there with encountering a mannequin imitating him.

or alternately down for something about the setting on fire or removing body parts aspect - if that's of interest! either-or, or none of the above, it's all good!
churnback: (078)

[personal profile] churnback 2025-06-29 10:45 pm (UTC)(link)
so many possibilities!! if you already have takers for this, it's all good, but was thinking about exploring the aspect of burning the mannequin maybe 👀

OR very down for playing around with her feral mannequin attacking him lol which could be a mix of hilarity and concern (about her), either vibe you're feeling!
churnback: (Default)

[personal profile] churnback 2025-06-29 10:47 pm (UTC)(link)
I wasn't planning to have Amos stuck with a mannequin, but if you end up going that route with Sunday, I'd love to toss them at each other again to explore any of that.

Alternately, anything with Sunday trying to use his powers to help and having things go wrong - maybe if they encounter some of the mannequins together and things go sideways?
churnback: (056)

[personal profile] churnback 2025-06-29 11:04 pm (UTC)(link)
Amos is not the best at making friends/socializing but I want to force him to interact anyway and I'd love to toss these two at each other to see how they vibe. One thing Amos would be drawn to is checking on the reports of the missing girl. Maybe they run into each other there and see what shakes out from there?
faithfall: (Default)

Adrian Silverleaf | Original Character (D&D)

[personal profile] faithfall 2025-06-29 11:27 pm (UTC)(link)
Character: Adrian Silverleaf
Canon: D&D OC

First Contact Scenario(s):
The mall & The abandoned temple - Adrian will be interested in searching for the missing girl and will likely undergo the test of faith!

Mall - He'll be searching for the girl primarily but people can also run into him scavenging spell components (specifically a pearl and an owl feather) and various necessities at the same time. I'd like for him to help someone with the shadows, but I'm also down to have him get into trouble with them as well! He can heal and has a bunch of debuffs and light-based combat spells so those might help if it ends up being a combat kinda situation. He can also just, yk, talk people through things.

Temple - Adrian's relationship with religion is It's Complicated but he's dependant on his angelic patron for his magical abilities and doesn't really like to admit that he is in some ways devoted. Whether he would pass or fail the test of faith will depend on the details but I'm down for him to chat about religion with other people (with the caveat that gods are real and often present in the setting he comes from so he doesn't tend to question if they exist, but more... being tied to them directly, if they should be worshipped, when/how they intervene (or don't intervene), and what their goals are).

Mannequin Scenario(s):
Adrian will not have a mannequin until near the end of the event, so I'm mostly interested in having him help other people. He has the skills to preform non-magical amputations and heal the wound after (but his magic doesn't re-attach or re-grow limbs so you'll have to sort that out). He's also willing to set peoples' mannequins on fire the old fashioned way with gasoline.

I'm definitely interested in having Adrian injured by someone's mannequin, or by the person directly, while trying to help them. You can do a fair amount of damage because he can use healing magic on himself later, it's fine.

Also because of his magic, he's able to sever the connection painlessly before the absorption stage, but the mannequin will immediately re-attach itself to a new host. If someone wants to altruistically sacrifice themselves for some poor npc waif and take their mannequin connection that way, he can facilitate that!

Lastly, he'll have a mannequin of his own very late in the event. I'm planning to have it absorb some of his magical abilities, including his touch-contagion curse, and just go around spreading a little plague. It's not difficult to subdue as his physical combat skills are lacking, but any skin-to-plastic contact will cause an infection. If you would like to have some temporary gnarly magical sickness, like blindness or flesh rot or anything on the list, it will last a maximum of 7 days OR Adrian can cleanse it for them basically whenever you're done having fun with it. His magic is never 100% guaranteed so it's very easy to handwave whatever ooc duration people prefer. Someone can help him with severing the mannequin or it'll just go away at the end of the event.

Other Plans: He'll be attempting to perform an Identify spell on a mannequin early in the event if anyone wants to volunteer theirs for investigation. The spell won't yield any results, but it will backfire and potentially injure him or whoever wants to help him!
Edited 2025-06-29 23:54 (UTC)
pse: (pic#17652793)

[personal profile] pse 2025-06-29 11:34 pm (UTC)(link)
I'd like to continue this budding CR! Kimiko would be happy to tag along re: storm chaser investigation, if that's something that interests you.
nashua: (pic#17801799)

[personal profile] nashua 2025-06-29 11:41 pm (UTC)(link)
including popping up at very inconvenient/unexpected moments (e.g. when he's in the shower or shopping at the convenience store) one of which may result in Cassian just shooting the thing point blank in the head with his blaster

This sounds absolutely bananas in the best way possible and I'd love for Nashua to witness it.

(Sorry for not PMing, as per your top level; I'm on mobile for a bit!)
catharses: (Default)

[personal profile] catharses 2025-06-29 11:44 pm (UTC)(link)
YES PLEASE i had this in my list of plans and was hoping to grab you and logan for it!

would any of the possible destinations work better for logan? sunday will probably be visiting all of them at some point because he can't help himself from being involved BUT i had a silly little thought... which is they could both be heading towards some other location and end up in one of the scenarios. either the mall or the foggy town might work for those depending on the map and the travel involved, but!! i'm so ready for them to just be exasperated with each other on repeat before wandering into a possible Situation
nashua: (pic#17808424)

[personal profile] nashua 2025-06-29 11:45 pm (UTC)(link)
Hey mods! Any chance these mannequins will ping as ghostly or ghost-adjacent?
pse: (pic#)

[personal profile] pse 2025-06-29 11:48 pm (UTC)(link)
That would be awesome! What sort of places does Rowena frequent? The failed banishing sounds amazing.
carcajous: (086)

[personal profile] carcajous 2025-06-29 11:48 pm (UTC)(link)
HMMM, I'm thinking the temple might work best 👀 but we can also set up other lil random scenarios along the way too

I'm open to leaving it a little loose and we can just start with them meeting on the road?
sodark: made by me (pic#17865604)

Mouse | Cable & Nandor the Relentless

[personal profile] sodark 2025-06-29 11:51 pm (UTC)(link)
Plans below for boys.

Feel free to hit me up on discord at squatrats or plurk [plurk.com profile] rodentia.
diametrically: (Default)

[personal profile] diametrically 2025-06-29 11:52 pm (UTC)(link)
Omg please don't even worry about it!! It's more of a disclaimer that that may be why I disappear from ooc plotting posts.

Nashua should absolutely witness it and just see Cassian so at the end of his rope. If you come up with other weird scenarios I'm all ears
catharses: (Default)

[personal profile] catharses 2025-06-29 11:53 pm (UTC)(link)
i'd absolutely love that! after thinking it over i am gonna go with him getting a mannequin near the end of the timeline. without going too deep into sunday's canon but with hopefully enough detail this makes sense, he does have experience with an entity appearing that's him but not (basically it was a what if version of him as an adult if he'd kept his childhood traits of being far less reserved, sarcastic, etc) so i'll be playing a bit off of that, except that the mannequin will be worse for added horror! the mannequin is also going to have at least one of his powers which is the reality manipulation if we want to play around with that at all 👀

if that's too much i'm also 100% in for sunday attempting to help and making Everything Worse. i asked the mods about this and his help will actively make the mannequin effects worse and him ill at the same time as a bonus. i plan to make sunday suffer a bit regardless and can work that in with whatever might appeal for your plans for amos!
nashua: (pic#17801790)

[personal profile] nashua 2025-06-29 11:55 pm (UTC)(link)
So, Jack dumped his purse all over Nashua in their very first conversation and now she thinks that Sam and Castiel are a gay couple in a long-term relationship (good for them!!!! etc) and Jack is their son from twenty years in the future. Needless to say, I desperately want her and Sam to meet.

Nashua isn't going to have a hitchhiker herself but she'll probably be up for exploring the temple mall. Or she can help him burn some mannequins!
Edited (ahhhh) 2025-06-30 00:11 (UTC)
sodark: made by me (pic#17442206)

CABLE

[personal profile] sodark 2025-06-29 11:57 pm (UTC)(link)
Character: Cable (Nathan Summers)
Canon: XMCU

First Contact Scenario(s):
I am not FULLY sold on a hitchhiker for Cable, I think he'd kill it pretty quick. That said, I am tempted.

Mannequin Scenario(s):
- Cutting off plastic limbs for people
- Commiserations about body parts turning into plastic (his turn into robot)
- He has a terrible reputation as an attempted child murderer (it's complicated) and I'd love him to have to kill a child mannequin to save someone
- if he does have a mannequin it needs to die like the terminator and it needs to hunt people down scary style
- primarily interested in the MALL but I think he'd be very interested in the TEMPLE

Other Plans:
Cable is a Dad and a Survivalist and I love things where weaker/vulnerable people need to glom onto him for protection.
Edited 2025-06-29 23:58 (UTC)
nashua: (pic#17909631)

[personal profile] nashua 2025-06-29 11:57 pm (UTC)(link)
It's my canon that Nash has two service jobs: one at a bar in the evenings and one at a diner in the mornings. Would Cassian be likely to blast his mannequin in either of these locations? I think that would be a terrific first meeting. 😊
catharses: (Default)

[personal profile] catharses 2025-06-29 11:58 pm (UTC)(link)
dee i would like telepathy guys if you have space for them!! sunday will also be at the mall and is at a point of taking things to supplement his basically zero belongings, they could also do some rich guy complaining in there

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