thediadem: (Default)
The Diadem ([personal profile] thediadem) wrote in [community profile] diademooc2025-06-28 09:25 am
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EVENT ∞ PLOT POST — July 2025

Event ∞ Plot Post
In the Flesh
Jump ⇅ :: DetailsMechanicsPlot FormEvent Log
Summary
What's going on?
Across the diffusion zones, old mannequins appear sporadically. From a distance, they resemble hitchhikers. Characters that make contact with one or more mannequins in a diffusion zone will unwittingly bring these "hitchhikers" back to the city—where they take on a life of their own.
When is this happening?
July 6 - 20. To keep things simple, new arrivals on this month's TDM will not be affected. However, current characters can be dealing with their personal mannequins when tagging into new characters.
What should I know?
  • While this will be your character's first cosmic storm, for others who've been on the Diadem longer, it'll be nothing new. A cosmic occurrence is defined as a storm when its influence penetrates the usually stable strongholds.
  • Most cosmic storms can't be stopped or resolved, but storm chasers and other researchers often search for solutions regardless. Characters have the option to help out with theories.
  • Mannequin appearances are sparse, and the impact is subtle. Some will say they've experienced a similar incident while others will claim they haven't noticed anything wrong.
  • We'll have an Event Interaction comment on the Event Log. Reply there with a request for more details if you aren't sure about the outcome when engaging directly with a part of the setting (for example, if you need an answer to a question your character asks a victim or witness).
What does my character know?
  • Storm chasers nickname the mannequins "hitchhikers."
  • Characters might hear about the mannequins via rumors, but details will not be consistent. Use misinformation to set up your character's involvement in the event.
  • Though the strongholds are largely protected from cosmic influences, they can't avoid being hit by storms.
  • Even the storm chasers can't always describe the nature of every storm. Some experiences are impossible to put into words.
  • There will be no warning before this storm hits.
∞ Links ∞
TravelNPCsSetting
Event Details
In this event, characters or others may make first contact with a mannequin (hitchhiker). You do not have to have your character make first contact. They can also participate by dealing with the impact these mannequins will have on the population. The storm can affect all fluxdrifts and fluxborn, not just player characters.

Characters are only required to incorporate the effects detailed below if they pick up a hitchhiker. Characters can also meet a mannequin without gaining a hitchhiker if the mannequin has chosen a different victim. While a mannequin will always latch onto someone at first contact, if more than one individual is present, it will pick someone at random. In other words, there are plenty of reasons why your character might avoid a hitchhiker of their own!

The mannequins won't be found everywhere. They're less of an open invasion and more of a subtle infestation. A portion of the population will go about their lives unaffected or feeling the effects only peripherally. Some might even believe that the mannequins aren't as serious as people say, dismissing stories as tall tales or lies. Others don't want anything to do with it lest they invite trouble to their doorstep.

First contact is defined as a character acknowledging the mannequin's existence in any way. Examples include looking at them, slowing down to see if they're really there, bumping into one accidentally in the dark, running one over, and so forth.

First contact applies to mannequins in the diffusion zones only. Once a mannequin "attaches" to an individual and follows the victim to a stronghold, others who come into contact with it will not be affected.

Mannequins (Hitchhikers)
The description below refers to the mannequins during a character's first contact. Their appearance and behavior will evolve over time. See Mechanics for those details.
  • Their appearance is dull, muddy, and old. While typically flesh-colored, they can also be black, white, or any common mannequin color. They might be missing limbs, have cracks, or other damage. They are plastic.
  • They won't move or speak (yet). They might disappear and reappear in a different location when no one's looking.
  • They can be physically damaged and will display that damage like any inanimate object except for one key factor: if they fall over, they will stand upright again when no one's looking.
  • Each individual must meet their own mannequin. This means if two or more characters are exploring a zone, there must be two or more separate encounters if you want both to have a hitchhiker. Alternatively, if they all run into just one, the mannequin will latch onto one person in the group randomly. Players are free to decide who the unfortunate person will be.
  • Each individual can have only one hitchhiker. It will not be possible for multiple mannequins to latch onto a single person.
  • Anyone can see them. They're neither invisible nor an illusion. Their form is solid and real.
Encounter Scenarios
We've summarized a few prompts for you. Full details will be available on the log. As always, you're not restricted to what we've given below. Feel free to make up your own diffusion zones, but be sure to check with us if you need clarification.

These zones will be further away from the city (travel time can be as far as 10 hours for one zone while the nearest is 3 hours away, which will be specified on the Event Log) so we encourage you to find reasons to get going on a road trip! If you need help in this aspect, you can ask us, as well.
  • An abandoned mall filled with unusual shadow corpses and plenty of stores to "shop" in, including clothing stores featuring mannequins in the windows. The shadow figures will cause a psychological effect when touched. Reports of a missing girl might bring characters here.
  • A small foggy town where a mannequin might abruptly appear in the middle of the road or in the field. They may resemble a person in danger from an unknown and unstoppable entity.
  • An abandoned temple belonging to an unusual alien denomination. At first glance, it looks to be a fairly safe place to rest after a long drive, though characters will soon discover that it is a test of faith. Within the passageways, you might encounter a mannequin.
Related Incidents
Once the mannequins surface in the strongholds, more problems will arise including a doctor paying to perform amputations, a wanton act of arson that inadvertently cures some victims (though not without detriment), and more. We'll detail these items in both the Event Log and the Storm Report.

These scenarios serve two purposes: 1. for characters who are unaffected by the mannequins directly to engage with the event through other avenues; and 2. as a backdrop or a reason for how characters might come to know of the solutions outlined under Preventing or Reversing Effects. It is also acceptable if characters come to the conclusion on their own (through trial and error, by accident, or via theorizing), but if you need a catalyst for your character to move forward, you can consider engaging with the incidents detailed on the IC Log.
Event Mechanics
After First Contact
Once a character makes first contact, the mannequin's behavior will change. Effects will begin slowly before evolving. You can choose how far each described element progresses and in what order. Hitchhiking is the only element you must incorporate if participating. The rest are optional. You can also decide whether the mannequin manages to entirely copy the character or not. Each individual will have one hitchhiker at most. There are no cases where someone will have two hitchhikers.

In all cases, the mannequin will retain an uncanny valley quality. Up close, it can't be mistaken for the real person, but from a distance or via other methods, it'll be enough to sow discord.
  • Hitchhikingalways occurs first (if gaining a hitchhiker). The mannequin will appear wherever the character goes. It will pop up in the backseat, show up in their room, wait in the closet, etc. Usually, this will happen in secluded areas, but not always. The mannequin might linger, or its appearance might be so quick no one but the person affected sees it. Any damage they receive will remain at this stage, meaning characters could have a head or a limb appear randomly in places rather than the whole mannequin.
  • Assimilationoptional (required for transformation and mimicry). The mannequin will start to absorb aspects of the individual it is attached to, such as voice, behavior, thoughts, appearance, and memories. Can include powers or abilities. At this stage, the mannequin will begin recovering from major damages such as any removed limbs.
  • Transformationoptional. As the mannequin continues to assimilate, the affected individual will begin to lose aspects of themselves, as though the mannequin has sucked it out of them. They might find a core memory slipping away. Their finger turns plastic while the mannequin gains a fleshy one. Their eye grows cloudy as the mannequin's face forms human features. Pain levels depend on how aggressive the assimilation is. It can range from mild discomfort to deep agony in the afflicted areas. Can include powers or abilities. At this stage, the mannequin will have recovered from all damages.
  • Mimicryoptional. The mannequin will mimic the individual, causing confusion and chaos. If its appearance remains unassimilated, it can make phone calls with the same voice, sign papers with an authentic-looking signature, and write a note with perfect handwriting. If it has absorbed significant physical features, it can perform troublesome acts that can result in mistaken identity, such as theft. It can also speak thoughts or reveal memories a character wouldn't want to be said.
The transformation effect does not need to be 1:1. A mannequin can closely mimic a character without the character losing all equal parts of themselves in exchange. One or two aspects lost can suffice. Choose what works best to make sure your character remains playable.


Preventing or Reversing Effects
Once assimilation begins, a mannequin will actively prevent the individual from acting against it. No matter how hard they try, they won't be able to, as though an invisible force is holding them back. As a result, characters will need to look for help from another fluxdrift. This includes if both characters are affected. As long as an individual is not acting against their specific hitchhiker, they can do anything they want to the others.

As noted above, the IC Log will contain Related Incidents that will help guide characters toward these solutions.
  • Set on Fire. Melting the mannequin is the simplest way to stop the entire thing and reverse all effects immediately. In exchange, the victim will feel every agonizing moment, too, though they will not actually be physically harmed. It may not be the solution for everyone. Only the effects of fire can be felt by the victim. Other physical attacks will not have the same consequence.
  • Remove the afflicted body part. Losing a stiff finger or scraping off a patch of plastic skin might not be the worst trade-off compared to turning to plastic. There's a high chance cleanly removed appendages can be reattached after the storm with no repercussions, if kept on ice. Past 96 hours, the possibility dwindles. The larger the limb, the less time you have, as well. A finger can be on ice for up to a week or more.
  • Return to sender. Bring the mannequin back to the diffusion zone it appeared in and release it back into the wilds. This relies on the diffusion zone still being there, so acting quickly is key. Characters must put up with the mannequin's behavior throughout the trip, including cruel comments and physical attacks.
  • Wait it out. If an individual is lucky enough to be afflicted later in the storm, once the storm blows over, the mannequins will disappear and the effects will reverse over 2-3 days. This will only work if the mannequin did not manage to complete its assimilation. A complete assimilation occurs when the mannequin looks nearly identical to you with only a few subtle uncanny effects, such as plasticky eyes or odd movements.
As an option, you may select an aspect that does not reverse. This is not required; however, if you'd like to make one of the effects permanent, feel free. The aspect should be minor, i.e. a small patch of plasticky skin or one small memory that doesn't return.


∞ Plot Form ∞
Questions? Ask here
exarched: (pic#17899174)

g'raha tia | ffxiv

[personal profile] exarched 2025-06-28 07:35 pm (UTC)(link)
Character: G'raha Tia
Canon: Final Fantasy XIV

First Contact Scenario(s): I'm not 100% certain where I want it to first happen, so I'd be happy to plot with someone else and see. At the very least I think it's easy enough to just have it happen on the road in the diffusion zone, but I definitely do want him to have a hitchhiker.

Gods, truly G'raha would be interested in EVERYTHING. He sees this as an ample opportunity to research and investigate because he's a huge nerd. In particular I think I'd like him to do the foggy town and the mall

Mannequin Scenario(s): G'raha is kind of ready to die at any time?? So he would be willing to endure whatever to get rid of a mannequin but would be hesitant to put someone in danger that he thinks might not be able to handle it/with unknown risks. That being said, I'm very open to having him and others experiment with different methods of removal to whatever awful detriment.

That being said, even if he's not the subject of the experiments, he'd be there to help support anyone else going through it. He is always more interested in helping someone else other than himself. If you need a character to have an intervention, he is HERE for you.

In general I'd like to have a lot of horror-esque spooky moments. Because that is who I am as a person.

I would like one thread where he gets cured in an agonizing fashion because that's fun. Happy to plot with someone who might be interested...more to come!

Other Plans: Road trips? Road trips! Anyone who wants to team up and just look around and take notes too.

I'm also happy to handwave any previous introductions.
catharses: (Default)

[personal profile] catharses 2025-06-28 07:37 pm (UTC)(link)
Hi mods! I'm also here with a few questions:

1) When first meeting the mannequins, do they have any sort of resonance to them? Sunday might be able to notice this since I was thinking of it happening through either mind reading or tuning from his specific powers. If it's just Bad Vibes for flavor rather than anything actionable that's excellent too.

2) Once the mannequin effects begin on a player character, is there anything additional he could sense about what's taking place? I'm mostly curious if the mannequin can be sensed as a separate being from the character at any stage as it absorbs their traits though especially once the effects intensify. If this would depend on what the other player intends to do I can plot that out with them first (and with permission) and come back with details at that time.

3) Sort of adjacent to both questions, are there any consequences for him attempting to use tuning on his mannequin or someone else's to remove the effects? OOCly I really want this to backfire rather than actually help/solve anything and was wondering if there might be any added bad effects which would come out of his attempts.

Thank you in advance!
magike: (pic#17661101)

★ plotted things

[personal profile] magike 2025-06-28 07:48 pm (UTC)(link)
★ to tag
☐ laszlo + mannequin chattiness
☐ daisy + destroying her mannequin
☐ kimiko + failed banishing
☐ viktor + cosmic storms
☐ wade + mistaken identity
☐ erik + burning the mannequin

★ tl plans
☐ mannequin pops up and disappears, rowena frustrately magics to try and hit it, it disappears, she wrecks something else
☐ closed tl for sam (destroying rowena's mannequin)
☐ closed tl for jack (destroying an npc mannequin)
Edited 2025-07-01 15:36 (UTC)
churnback: (1123)

amos burton | the expanse

[personal profile] churnback 2025-06-28 07:50 pm (UTC)(link)
Character: amos burton
Canon: the expanse

First Contact Scenario(s): i'm keeping it flexible as to whether he ends up with a hitchhiker or not, but he's very good at being that sort of steady, detached guy in the midst of chaos if you want to have things go sideways and need him to step in. he's not the type to generally go rush in to help/save people he doesn't know well but he'd be compelled by the reports of a missing girl and head towards the abandoned mall. grab supplies while he's there. can be anywhere else too!

Mannequin Scenario(s): he will (likely) be around to play the temp role of accidental "i didn't really plan on this but i guess i am" rescuer. truly down for anything so hit me with ideas, or i'll just catch you on the log :3

Other Plans: i'll probably top level and just throw out some wildcard scenarios, but happy to set up closed stuff too! you can find me on plurk at [plurk.com profile] geekorthodox or discord @ witcheryofliving
magike: (pic#17660897)

[personal profile] magike 2025-06-28 07:55 pm (UTC)(link)
if rowena used magic on her mannequin after the transformation had happened (like just telekinetically throwing it somewhere), if it got "hurt", would she end up hurt also?
magike: (pic#17660869)

[personal profile] magike 2025-06-28 07:59 pm (UTC)(link)
i need to find out what will happen if rowena tries magic on her mannequin, but wanna run into her when she's pissed off at it popping up again and does a magic?

its probably funnier if it only appeared for like a second, he didn't see it and she's just getting mad at like a trash can
terrorisms: (Default)

Frank Castle | Punisher

[personal profile] terrorisms 2025-06-28 08:24 pm (UTC)(link)
Character: Frank Castle
Canon: Punisher / MCU

First Contact Scenario(s):

→ So first off, I've made up a little raider gang of storm chaser-chasers! They are essentially bad guys that watch out for storm reports, then go hang out at diffusion zones waiting for good samaritans or new fluxdrifts to do all the work of exploring/looting it. When they see them headed out, they attack to steal the loot and then leave them for dead / screw with them / do raider things. This is how I plan to mostly facilitate Frank visiting diffusion zones he might not otherwise visit, so you're welcome to have your character get attacked by this gang for Frank to intervene as a good first meeting!
→ This can happen either outside the abandoned mall or in the silent hill town.

Mannequin Scenario(s):

→ Frank is absolutely willing to set someone's hitchhiker on fire, or chop off an infected limb, if he happens to be the person nearby when shit's going down.
→ His own mannequin is going to be violent, and likely to try to steal his gun or attack people.
→ I'm down to use mimicry as a plot device to drop details about Frank's dead ass family or his punishing hobby to further CR. I'm also down to have him around to listen to other mannequins drop the deep lore for the same reason!
→ Pretty much anything horror is my jam so I'm feeling pretty stoked about this one, come at me with any ideas you've got.

Other Plans:

→ We can hash out some light superficial handwaved cr and skip the whole first introductions thing if you want! Make this a second, third, or fourth meeting, but the first real interaction Of Substance since they've met.
→ Frank frequents a diner and a couple of bars. He also works at a made-up gun store and shooting range as an instructor, it's called the Stock Market because I'm hilarious. They can have met at any of those locations, or in passing at the resort pool from a few weeks ago.
Edited 2025-06-28 20:25 (UTC)
terrorisms: (dds2tr1_0119)

established plans;

[personal profile] terrorisms 2025-06-28 08:25 pm (UTC)(link)
Clint Barton; running into a mannequin while hunting down those raiders.
Sam Winchester; Sam has visions of Frank's event-future.
Nashua Whelan; chopping off Frank's fingers toward the end of the event.
Wade Wilson; mannequin attack ft. body horror and misguided punisher propaganda.
Logan Howlett; a mannequin for breakfast.
Edited (don't reply to this comment please!) 2025-06-28 22:34 (UTC)
faithfall: (Default)

[personal profile] faithfall 2025-06-28 08:28 pm (UTC)(link)
Sounds good, thank you!!
heritors: (pic#10680539)

[personal profile] heritors 2025-06-28 08:32 pm (UTC)(link)
hi i love you guys thank you
magike: (pic#17661342)

[personal profile] magike 2025-06-28 09:03 pm (UTC)(link)
yes, totally forgot about that, thanks!
primepool: ([la] 105)

[personal profile] primepool 2025-06-28 09:04 pm (UTC)(link)
PLEASE can frank's mannequin pointblank murder wade just ONCE in like the grooviest way possible, it would be one of the coolest moments of his life
carcajous: (112)

logan / wolverine | xmcu

[personal profile] carcajous 2025-06-28 09:04 pm (UTC)(link)
Character: Logan
Canon: XMCU

First Contact Scenario(s): Logan will be out and about regularly, so I'm fully down for him to run into people in various scenarios in the Fringes. I don't plan on giving him a mannequin!

The only place he won't check out is the temple (on his own), but he might if hearing somebody there gets him.

Mannequin Scenario(s): Logan's a pretty good option to fight anyone's mannequins getting out of hand since he's hard to kill and basically...can't be injured. BUT i would also love some case of mistaken identity or trickery that leads to later CR — for ex., if he distantly interacts with someone for the first time through their mannequin and has no idea that it's not them.

Other Plans: I do want Logan at the mall! For shopping. I'm also thinking of him just getting caught up in regular NPC chaos around the city like a mannequin being chased down for theft or a bar fight or anything along those lines.

Also, somebody's mannequin should steal his bike so he has to go get it back.
terrorisms: (frank-punisher-027)

[personal profile] terrorisms 2025-06-28 09:08 pm (UTC)(link)
it would be my fucking honor bro, the visual i'm imagining...

this creepy ass mannequin with a half-blank face wearing the punisher vest and all you hear is a distorted plasticky voice going "bang :)" before it shoots wade in the head or something......
primepool: ([la] 111)

[personal profile] primepool 2025-06-28 09:10 pm (UTC)(link)
GODDDDD HE'S GONNA SCREAMMMMMM also full permission if you want body horror the mannequin could do something unhinged to him. like put his body on a spike or smth. maybe tie him to the front of a car mad max style. what a way to wake up
cryptsleeper: (Default)

Alucard | Castlevania: Nocturne

[personal profile] cryptsleeper 2025-06-28 09:11 pm (UTC)(link)
Character: Alucard
Canon: Castlevania: Nocture

First Contact Scenario(s): I'd be more interested in exploring a diffusion zone and being involved in someone's first contact, as I am interested in having Alucard be more of a bystander for the first portion of this. He'd definitely want to explore the foggy town and the abandoned temple, especially the latter. Essentially, if you want someone to ask "does this feel weird" to, Al's your guy.

Mannequin Scenario(s): I'd be interested in exploring the related incidents, but mostly Al might be the most helpful in preventing or reversing effects once it is clear how things should be handled. Here's here to help, especially if help requires weird and specific violence.

Other Plans: No matter what, I very much want to get Al out and exploring in various fashions, so please consider that my primary goal here. Otherwise, whatever you need from a supporting player, please ask and I'm happy to help!
terrorisms: (inkonic-ddba-s1-frank-71)

[personal profile] terrorisms 2025-06-28 09:18 pm (UTC)(link)
now that you're saying that, IDK why this is my first instinct but I kind of want to lean into dd:ba thin blue line stupidly misunderstanding the punisher propaganda coded mannequin, and have it use Wade to leave a fucked up public display??

could we somehow arrange some limbs and tendons into a punisher skull formation, or like carve it into his torso, and write some shit in his blood underneath it?? a little something like

NO HEROES
primepool: ([la] 167)

[personal profile] primepool 2025-06-28 09:20 pm (UTC)(link)
I CAN ONLY GET SO TURNED ON

yes I love this. a lot. Wade can come back from anything and if he's already unconscious (which comes from head injuries anyway) the mannequin could easily cut him up!! I'm so ready to go full horror
carcajous: (156)

[personal profile] carcajous 2025-06-28 09:21 pm (UTC)(link)
I think this is a good time for them to end up going the same direction and travelling together despite not actually wanting to travel together.
terrorisms: (frank-punisher-006)

[personal profile] terrorisms 2025-06-28 09:22 pm (UTC)(link)
🤝🤝🤝🤝

cannot wait 2 experience Wade waking up to that, it's going to be absolutely peak shit, thank u for this gift
primepool: ([la] 014)

[personal profile] primepool 2025-06-28 09:35 pm (UTC)(link)
no thank YOU for indulging my desire for messy body horror

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